yojimbo VS SDLPoP

Compare yojimbo vs SDLPoP and see what are their differences.

yojimbo

A network library for client/server games written in C++ (by mas-bandwidth)

SDLPoP

An open-source port of Prince of Persia, based on the disassembly of the DOS version. (by NagyD)
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yojimbo SDLPoP
5 16
2,379 1,054
1.1% -
9.0 4.2
25 days ago 27 days ago
C C
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

yojimbo

Posts with mentions or reviews of yojimbo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-06.

SDLPoP

Posts with mentions or reviews of SDLPoP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing yojimbo and SDLPoP you can also consider the following projects:

netcode.io - A protocol for secure client/server connections over UDP

Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).

ENet-CSharp - Reliable UDP networking library

re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]

KCP - :zap: KCP - A Fast and Reliable ARQ Protocol

graphql-editor - đź“ş Visual Editor & GraphQL IDE.

lsquic - LiteSpeed QUIC and HTTP/3 Library

Prince-of-Persia-Apple-II - A running-jumping-swordfighting game I made on the Apple II from 1985-89

bitproto - The bit level data interchange format for serializing data structures (long term maintenance).

reactos - A free Windows-compatible Operating System

SLikeNet - SLikeNet™ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.

cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games