I need a good and simple networking library for C++

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  1. yojimbo

    A network library for client/server games written in C++

    You may want to take a look at yojimbo , looks like it will fit your requirements pretty well.

  2. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

    InfluxDB logo
  3. libuv

    Cross-platform asynchronous I/O

    cmake include(FetchContent) FetchContent_Declare(libuv URL "https://github.com/libuv/libuv/archive/master.zip") FetchContent_MakeAvailable(libuv)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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Did you know that C is
the 6th most popular programming language
based on number of references?