I need a good and simple networking library for C++

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  • yojimbo

    A network library for client/server games written in C++

  • You may want to take a look at yojimbo , looks like it will fit your requirements pretty well.

  • libuv

    Cross-platform asynchronous I/O

  • cmake include(FetchContent) FetchContent_Declare(libuv URL "https://github.com/libuv/libuv/archive/master.zip") FetchContent_MakeAvailable(libuv)

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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