yasnippet
Godot
yasnippet | Godot | |
---|---|---|
11 | 2,745 | |
2,737 | 83,900 | |
- | 1.9% | |
7.6 | 10.0 | |
27 days ago | about 14 hours ago | |
Emacs Lisp | C++ | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
yasnippet
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I'm able to take notes in mathematics lectures using LaTeX and Vim (2019)
There's YASnippet, which could be used in much the same way as the tools that were described.
https://github.com/joaotavora/yasnippet
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org-mode date for a file -- the correct way
Although the Org manual says that YASnippet doesn’t play well, I personally haven’t had any issues. Maybe I’ve just been lucky? But I do have a snippet that uses the format command to create an Org inactive timestamp. Just a thought.
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How do I change the autocomplete results I see?
For the first question, I would look into a template system like Yasnippet or tempo. I think that’s the best approach for it, and I’m not sure if you can do it with completion methods like corfu
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Key bindings to insert snippets/characters (Emacs+ESS)
I second yasnippet, it is extremely handy for all sorts of boilerplate (like LaTeX preambles, environments). There are many contributed snippets in the yasnippet-snippets repo that you can look at as examples.
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Need help improving my workflow
Hmmm... Maybe yasnippet?
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How do you change bracing style for C in yasnippets
(defun whatacold/yasnippet-exit-hook () "My yasnippet exit hook." (when (or (eq major-mode 'c-mode) (eq major-mode 'c++-mode)) (whatacold/yasnippet-exit-hook-c))) ;; see https://github.com/joaotavora/yasnippet/issues/728 ;; (after! c-or-c++-mode) ;;
- How do I get yasnippet to actually load the stored snippets for org-mode?
- Hacking Fish Script In Emacs
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How to turn "---" into an em-dash
Yasnippet might work. It's mostly used for programming related expansion, but I see no reason it wouldn't work for this too: https://github.com/joaotavora/yasnippet
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Playing around with gdscript snippets
Ah the code generation in the gif is from a plugin (Yasnippet) for the main editor I'm using (Emacs) to write GDScript. So not the built-in editor in Godot, no. The only bits I wrote is what keys expand into what on top of the snippet language, but they're just dumb text expansions and are unaware of any language specific context, e.g. this is the map one:
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
godot-vscode-plugin - Godot development tools for VSCode
bevy - A refreshingly simple data-driven game engine built in Rust
yasnippet-snippets - a collection of yasnippet snippets for many languages
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
.emacs.d - https://emacs.takeokunn.org/
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
org-ref - org-mode modules for citations, cross-references, bibliographies in org-mode and useful bibtex tools to go with it.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
nodejs-repl.el - Run Node.js REPL and communicate with the process
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
dotfiles
ursina - A game engine powered by python and panda3d.