wwise-godot-integration
godot_heightmap_plugin
wwise-godot-integration | godot_heightmap_plugin | |
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4 | 27 | |
249 | 1,620 | |
- | - | |
8.1 | 7.3 | |
27 days ago | 14 days ago | |
C++ | GDScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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wwise-godot-integration
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Godot for AA/AAA game development - What's missing?
What issues? Report issues here so that I can fix them: https://github.com/alessandrofama/wwise-godot-integration/issues
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Adding a dynamic music system to my game like the new Doom
For much more complex scenario, use https://github.com/alessandrofama/wwise-godot-integration (Officially mantained by Wwsie) https://github.com/utopia-rise/fmod-gdnative
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Steam Audio plugin for Godot?
ah damn. I've just found Wwise which suggests it might do some 3d audio/sound propagation stuff (based on it mentioning reflection and environments), but im not sure if it actually does any. Do you know anything about this?
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Big Suggestion to Game Audio Programmer
And if you have some free time, maybe you'd like to help improve our Wwise integration 😊
godot_heightmap_plugin
- Is it possible to hide faces of a cube that player cant see?(optimization)
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Godot 4 Terrain
Zylann's repo has a v4-compatible branch that was last updated 4 days ago, and there seems to be another one working on this, and another one published a few months ago, plus there are lots of videos out there about doing it in other tools and then just importing the heightmaps / splatmaps in Godot (e.g. from devmar's YT channel).
- Terrain in Godot 4
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What projects / addons / libraries are you missing in 4.0?
godot_heightmap_plugin
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How do people make 3D levels for their games in Godot?
Back in 3.0 I was using this plugin for heightmap terrain: https://github.com/Zylann/godot_heightmap_plugin
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Will Zylann terrain addon be ported to Godot 4.0 ?
source: https://github.com/Zylann/godot_heightmap_plugin/issues/279
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Painting meshes in Godot like the Unity Terrain
You can create terrain and paint it with the zylann.hterrain plugin. Currently only supports Godot 3.x.
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Godot for AA/AAA game development - What's missing?
Sweet, how's the tooling to actually make a playable textured level from a heightmap though? In 3.0 I had to rely on Zylann's excellent plugin which was all well and good but I needed to compile it for each platform I wanted to ship on, and editor integration was good but not perfect. Also procedural generation of terrain in-game wasn't practical.
As we know, there's a lack of a node similar to Unreal's Landscape and Unity's Terrain. I believe this hurts Godot more than generally assumed. There is of course Zylann's plugin for 3.x, but I believe an officially supported node for this would be incredibly beneficial. Zylann's plugin will most likely get updated for 4.x eventually, but I personally know people who were shocked to find out that this functionality was not in Godot 4 when it had so many improvements for 3D - and it ended up being the deal breaker that pushed them away.
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I made a terrain editor for Godot 4
The one I know is Zylann.hterrain which is gdscript but also not updated for 4.x
What are some alternatives?
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine. [Moved to: https://github.com/shinobi-lx/godot-fmod-integration]
scatter - Godot engine addon to randomly fill an area with props or other scenes
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
tps-demo - Godot Third Person Shooter with high quality assets and lighting
godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)
scratch_animater - Demo of an simple animation program with the scratch canvas addon. [Moved to: https://github.com/boukew99/scratch_animator]
godot - Godot Engine – Multi-platform 2D and 3D game engine [Moved to: https://github.com/godotengine/godot]
protongraph - Experimental node-based software for procedural content generation
fmod-gdextension - FMOD Studio integration and bindings for the Godot game engine
terrain-tool-godot4 - GODOT 4 3D Terrain Editor (C# Plugin)
lor-vo-extractor - A simple GUI utility to extract voiceover files from the game Legends of Runeterra.
godot-demo-projects - Demonstration and Template Projects