webrtc-unreliable VS wgpu

Compare webrtc-unreliable vs wgpu and see what are their differences.

webrtc-unreliable

Just enough hacks to get unreliable unordered WebRTC data channels between a browser and a server (by kyren)
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webrtc-unreliable wgpu
8 195
385 10,910
0.8% 4.7%
5.7 9.9
21 days ago 3 days ago
Rust Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

webrtc-unreliable

Posts with mentions or reviews of webrtc-unreliable. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing webrtc-unreliable and wgpu you can also consider the following projects:

datachannel-rs - Rust wrappers for libdatachannel

vulkano - Safe and rich Rust wrapper around the Vulkan API

ozz-animation - Open source c++ skeletal animation library and toolset

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

FirebaseRTC - Codelab for building a WebRTC Video chat application using Firebase Cloudstore.

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

webrtc - A pure Rust implementation of WebRTC

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

turbulence - Networking library for games, multiplex reliable and unreliable streams over unreliable datagrams.

bevy - A refreshingly simple data-driven game engine built in Rust

hashlink - An updated version of linked-hash-map and friends

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.