webrtc-for-the-curious
stepmania
webrtc-for-the-curious | stepmania | |
---|---|---|
13 | 73 | |
1,884 | 1,815 | |
0.6% | 0.8% | |
5.2 | 0.0 | |
7 months ago | 4 months ago | |
Python | C++ | |
Creative Commons Zero v1.0 Universal | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
webrtc-for-the-curious
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Dive into Web RTC or write SFU on your own
Here I will briefly go over the basics of how Web RTC works; for those who are interested in going a little deeper, I’ll leave the link here. In order for two peers to be able to provide themselves with RTCPeerConnection, the SDP (Session Description Protocol) protocol is used. The protocol has a key-value structure and is essentially a description of a single peer (the name speaks for itself).
- WebRTC for the Curious
- Show HN: Bring phone calls into the browser (sip-to-WebRTC)
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Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
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Replacing WebRTC: real-time latency with WebTransport and WebCodecs
For the WebRTC jargon check out https://webrtcforthecurious.com/
If that still doesn’t cover enough I would love to hear! Always trying to make it better.
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OBS Merges WebRTC Support
It is pretty easy to get a one way trip time for packets that is sub-second! You see it with conferencing and other real-time communication things.
If you are curious on the 'how' of WebRTC I wrote a Free/Open Source book that goes into the details https://webrtcforthecurious.com/. Happy to answer any particular questions you have.
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Help: I'm facing an issue developing a webrtc app
Read this thoroughly: https://webrtcforthecurious.com
stepmania
- Ask HN: What side projects landed you a job?
- How to use data in stepmania files
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Nintendo Switch as the "PC" for Stepmania with L4S Linux
Check here and here for instructions.
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Unsure how to start, community seems fractured, wanting to setup songs and characters
Stepmania 5.1 beta 2
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Problems to play some songs ports made by MrThatKid4
It means the lowest version you could use to play those files is the last build stepmania, stepmania 5.1b2 (https://github.com/stepmania/stepmania/releases/tag/v5.1.0-b2)
- Does anyone know why StepMania is lagging so much for? Is there a way fix this problem? My frame rate is so low. Outfox runs fine, but StepMania doesn’t which makes no sense.
- need help finding rock and/guitar hero to help with my OT
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You step away from the scene for ~7-8years... How would one catch back up?
Original StepMania is still around, I recommend using version 5.1-b2: https://github.com/stepmania/stepmania/releases/tag/v5.1.0-b2
- Song creation help
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Ok I did it, I took the dive into an L-Tek, whats new?
I would recommend grabbing 5.1 from here: https://github.com/stepmania/stepmania/releases/tag/v5.1.0-b2 Don't worry about the "beta" label, this version is very stable but it never got a proper release because the development team sort of fell apart after that.
What are some alternatives?
web-codecs - WebCodecs is a flexible web API for encoding and decoding audio and video.
etterna - Advanced cross-platform rhythm game focused on keyboard play
broadcast-box - A broadcast, in a box.
OutFoxWeb - Language files for the OutFox website
ws-tcp-proxy - Simple websocket tcp proxy.
SQLite - Official Git mirror of the SQLite source tree
offline-browser-communication - Demonstration of a browser connecting to Pion WebRTC without a signaling server.
AutoStepper - Java tool to automate StepMania SM generation. Complete generation with banner & background art, all difficulty levels, multiple beat detection methods etc.
webrtc-rtptransport - Repository for the RTPTransport specification of the WebRTC Working Group
JKPS - A keys-per-second meter for rhythm games, useful for streaming and making videos
direct-sockets - Direct Sockets API for the web platform
FStar - A Proof-oriented Programming Language