wasm-bindgen VS wgpu

Compare wasm-bindgen vs wgpu and see what are their differences.

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wasm-bindgen wgpu
44 195
7,270 10,910
1.7% 4.7%
9.2 9.9
5 days ago 3 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wasm-bindgen

Posts with mentions or reviews of wasm-bindgen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing wasm-bindgen and wgpu you can also consider the following projects:

wasm-pack - šŸ“¦āœØ your favorite rust -> wasm workflow tool!

vulkano - Safe and rich Rust wrapper around the Vulkan API

react-three-fiber - šŸ‡ØšŸ‡­ A React renderer for Three.js

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

wasmer - šŸš€ The leading Wasm Runtime supporting WASIX, WASI and Emscripten

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

wasmtime - A fast and secure runtime for WebAssembly

rust-gpu - šŸ‰ Making Rust a first-class language and ecosystem for GPU shaders šŸš§

trunk - Build, bundle & ship your Rust WASM application to the web.

bevy - A refreshingly simple data-driven game engine built in Rust

wasi-libc - WASI libc implementation for WebAssembly

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.