vx_bevy VS logic_voxels

Compare vx_bevy vs logic_voxels and see what are their differences.

vx_bevy

🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy. (by Game4all)

logic_voxels

A personal multiplayer voxel game created with the Bevy game engine (by mwbryant)
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vx_bevy logic_voxels
2 1
250 52
- -
6.7 1.3
2 months ago about 1 year ago
Rust Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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vx_bevy

Posts with mentions or reviews of vx_bevy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-10.

logic_voxels

Posts with mentions or reviews of logic_voxels. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-10.
  • Procedurally generating terrain (Voxels)?
    5 projects | /r/bevy | 10 Dec 2022
    How would I go about procedurally generating terrain? I want to start with creating a triangle, then a quad.. up to block-y terrain. I'm in the process of learning bevy and rust (If there were 10 levels of rust, id say I'm level 3-4, don't tell me this is to hard for my skill level. I know. I want to learn.) but I wanna start shifting my way towards voxels. Start simple (a triangle) and work my way up. I've looked at other peoples code on GitHub like vx_bevy by Game4all and Logic Projects/mwbryant, but couldn't find where they were generating cubes/triangles/quads/etc. Any help is appreciated! If my post is to vague I can add more, I just want to make a triangle and work my way up to blocky terrain. Thank you in advance.

What are some alternatives?

When comparing vx_bevy and logic_voxels you can also consider the following projects:

block-mesh-rs - Generate voxel block meshes in Rust.

bevy-examples - Shaders and other small Bevy examples