logic_voxels

A personal multiplayer voxel game created with the Bevy game engine (by mwbryant)

Logic_voxels Alternatives

Similar projects and alternatives to logic_voxels

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better logic_voxels alternative or higher similarity.

logic_voxels reviews and mentions

Posts with mentions or reviews of logic_voxels. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-10.
  • Procedurally generating terrain (Voxels)?
    5 projects | /r/bevy | 10 Dec 2022
    How would I go about procedurally generating terrain? I want to start with creating a triangle, then a quad.. up to block-y terrain. I'm in the process of learning bevy and rust (If there were 10 levels of rust, id say I'm level 3-4, don't tell me this is to hard for my skill level. I know. I want to learn.) but I wanna start shifting my way towards voxels. Start simple (a triangle) and work my way up. I've looked at other peoples code on GitHub like vx_bevy by Game4all and Logic Projects/mwbryant, but couldn't find where they were generating cubes/triangles/quads/etc. Any help is appreciated! If my post is to vague I can add more, I just want to make a triangle and work my way up to blocky terrain. Thank you in advance.

Stats

Basic logic_voxels repo stats
1
52
1.3
about 1 year ago

mwbryant/logic_voxels is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

The primary programming language of logic_voxels is Rust.


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