vulkano VS book

Compare vulkano vs book and see what are their differences.

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vulkano book
22 626
4,312 14,290
1.0% 1.4%
9.5 8.7
11 days ago 3 days ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vulkano

Posts with mentions or reviews of vulkano. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-17.
  • Hey Rustaceans! Got a question? Ask here (16/2023)!
    15 projects | /r/rust | 17 Apr 2023
    There is also [Vulkano](https://github.com/vulkano-rs/vulkano). It has a safe high level api and lower level layers, all the way down to [ash](https://github.com/ash-rs/ash) which is more or less raw vulkan. It's more explicit and verbose than [wgpu](https://github.com/gfx-rs/wgpu) though, so maybe try wgpu first and see how you like it.
  • How to learn writing a Wayland compositor?
    6 projects | /r/rust | 25 Mar 2023
    Understand Wayland concepts: Familiarize yourself with the basic concepts and principles of Wayland. This will help you gain a solid understanding of how the system works. You can refer to the official Wayland documentation (https://wayland.freedesktop.org/docs/html/) and the Wayland book (https://wayland-book.com/). Learn Rust: If you're not already proficient in Rust, take some time to learn the language. The Rust Book (https://doc.rust-lang.org/book/) is a great place to start. Study existing Wayland compositors: Since you mentioned Anvil and smallvil, you can study their source code to gain insights into how they're designed and implemented. Try to understand the structure and how different components interact with each other. Dive into Smithay: Smithay (https://github.com/Smithay/smithay) is a Rust library for building Wayland compositors. Familiarize yourself with the library and its components. You can start by studying the provided examples and reading the API documentation. Learn graphics programming: Since you're interested in graphics effects, you'll need to learn about graphics programming concepts, such as shaders, framebuffers, and texturing. Vulkan (https://www.vulkan.org/) is a popular graphics API that you can use with Rust. Check out the following resources to learn more about Vulkan and graphics programming in Rust: Vulkan Tutorial (https://vulkan-tutorial.com/) gfx-rs (https://github.com/gfx-rs/gfx), a Rust graphics library Vulkano (https://github.com/vulkano-rs/vulkano), a safe, pure-Rust wrapper around the Vulkan API Start small: Break down the compositor project into smaller, manageable tasks. Begin by implementing basic functionality, like setting up a window and drawing simple shapes. Gradually add more features, such as input handling and window management. Ask for help: Join the Wayland and Rust communities to ask questions and seek advice. You can find them on forums, mailing lists, and chat platforms like Discord or IRC. The Wayland mailing list (https://lists.freedesktop.org/mailman/listinfo/wayland-devel) and the Rust programming subreddit (https://www.reddit.com/r/rust/) are good places to start. Iterate and experiment: As you progress, keep experimenting with different graphics effects and shaders. Try to implement the features you're interested in, such as blur, window previews, and window switching.
  • I made JSON.parse() 2x faster
    4 projects | /r/programming | 6 Mar 2023
  • Is C++ still the language when entering 3D programming in 2023?
    6 projects | /r/gamedev | 1 Feb 2023
    Something like vulkano in Rust or zig-gamedev in zig might be a much more enjoyable approach: They're similarly bare metal languages but have a lot of advantages over C++ (borrow checker's safety, simpler syntax). However, they're not commonly used by big studios.
  • Vulkano vs Ash?
    1 project | /r/rust | 25 Jun 2022
    Huh? What makes you think that? The commit history looks pretty active.
  • Point cloud rendering draw calls
    1 project | /r/vulkan | 16 Jun 2022
    I use rust with the vulkano library.
  • Vulkano – Safe and rich rust wrapper around the Vulkan API
    1 project | news.ycombinator.com | 25 Apr 2022
  • Vulkano - Safe and rich rust wrapper around the vulkan api
    1 project | /r/github_trends | 24 Apr 2022
  • Silverblue loads nouveau instead of installed nvidia
    3 projects | /r/silverblue | 12 Apr 2022
    rpm-ostree install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm sudo rpm-ostree uninstall akmod-nvidia sudo rpm-ostree install akmod-nvidia-470xx rpm-ostree kargs --append=rd.driver.blacklist=nouveau --append=modprobe.blacklist=nouveau --append=nvidia-drm.modeset=1 sudo systemctl reboot sudo rpm-ostree install nvidia-settings-470xx xorg-x11-drv-nvidia-470xx-power sudo rpm-ostree uninstall xorg-x11-drv-nvidia-cuda sudo rpm-ostree install xorg-x11-drv-nvidia-470xx-cuda sudo rpm-ostree install xorg-x11-drv-nvidia-470xx-devel sudo rpm-ostree install xorg-x11-drv-nvidia-470xx-cuda-devel sudo rpm-ostree install cuda-samples sudo rpm-ostree install vulkan-tools vkmark mesa-vulkan-devel sudo rpm-ostree install libshaderc-devel sudo rpm-ostree install clang clang-tools-extra libstdc++-devel sudo rpm-ostree install glib2-devel glib-devel avahi-gobject-devel sudo rpm-ostree install cairo-devel pango-devel gdk-pixbuf2-devel sudo rpm-ostree install graphene-devel gtk4-devel cairo-gobject-devel sudo systemctl reboot modinfo /usr/lib/modules/$(uname -r)/kernel/drivers/video/nvidia.ko | grep ^version find /usr/lib/modules -name nvidia.ko -exec modinfo {} \; sudo lspci -v | grep -A 20 VGA git clone https://github.com/Rust-GPU/Rust-CUDA.git git clone https://github.com/vulkano-rs/vulkano.git git clone https://github.com/Relm4/relm4.git glxgears glxinfo glxgears glxinfo vkcube vkcubepp ./teapot ./triangle ./occlusion-query ./interactive_fractal
  • A 2D Pixel Physics Simulator with Cellular Automata written in Rust
    8 projects | /r/rust | 19 Jan 2022
    I use the awesome Vulkano for rendering and computation, and Rapier for simple physics. Contour is used for the initial shapes, but rapier forms the physics colliders from it. Hecs is used as well. And you might recognize Egui as gui :). I gotta say, I'm starting to be pretty happy with the rust ecosystem overall.

book

Posts with mentions or reviews of book. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-26.
  • Learning Rust: A clean start
    5 projects | dev.to | 26 Feb 2024
    My first port of call was to google learn rust which lead me to "the book". The book is a first steps guide written by the rust community for newbies (or Rustlings as they're called) to gain a 'solid grasp of the language'.
  • Prodzilla: From Zero to Prod with Rust and Shuttle
    6 projects | dev.to | 21 Feb 2024
    Before Prodzilla, I’d read 'The Book' a couple of times, and had made my way through Rustlings, but hadn’t yet built a serious project in Rust.
  • Help me stop hating rust
    2 projects | news.ycombinator.com | 24 Jan 2024
    To answer your last question;

    Start with the Rust book.

    https://doc.rust-lang.org/book/

    Then do Rustlings until the syntax becomes muscle memory.

    Then join the Discord and start doing little projects.

    You won’t get up to the proficiency of other languages as quickly in Rust. It takes longer. For me it’s taking a lot longer, but I enjoy it.

  • Top 10 Rusty Repositories for you to start your Open Source Journey
    11 projects | dev.to | 19 Dec 2023
    Before diving into these repositories, familiarize yourself with Rust and its development ecosystem. The official Rust book is an excellent resource for developers at all levels. Each repository has documentation on how to contribute, covering code style, issue tracking, and pull requests.
  • Command Line Rust is a great book
    4 projects | /r/rust | 8 Dec 2023
    This is my third Rust book after the official book and Rust in Action. The other two books are great, but they were too theoretical for me. I'm a slow learner and had much trouble grokking Rust's features and idiosyncrasies. When I was done with these books, I was lost and unsure of what I could do.
  • Advice Sought: Double down on Solidity dev or switch to Product?
    1 project | /r/CryptoCurrency | 6 Dec 2023
  • Nim
    5 projects | news.ycombinator.com | 6 Dec 2023
    It's the same reason everything digital and downloadable isn't free: there's a cost to create it and there's a value to it.

    For a language developer to charge for a book about that language, I think that's a completely valid way to make some money off of their work.

    Even the Rust book, "The Rust Programming Language" is available freely online [0], but also as a print and ebook for sale via NoStarchPress [1].

    [0] https://doc.rust-lang.org/book/

    [1] https://nostarch.com/rust-programming-language-2nd-edition

  • Systems programming - Rust
    1 project | /r/learnrust | 6 Nov 2023
    You know you can just read it online right now in 2 different variants It does contain some systems programming.
  • Ask HN: How do you learn Rust in 2023?
    1 project | news.ycombinator.com | 3 Nov 2023
    I am looking at The Book (https://doc.rust-lang.org/book/), but hoped there was an amazing person on youtube.

    Yeah, I'll build something, finally trying webassembly.

  • Give me the best Resources to learn Rust
    2 projects | /r/rust | 1 Nov 2023
    https://doc.rust-lang.org/book/ https://github.com/rust-lang/rustlings https://doc.rust-lang.org/rust-by-example/

What are some alternatives?

When comparing vulkano and book you can also consider the following projects:

wgpu - Cross-platform, safe, pure-rust graphics api.

rust-by-example - Learn Rust with examples (Live code editor included)

Vulkan - Examples and demos for the new Vulkan API

Rustlings - :crab: Small exercises to get you used to reading and writing Rust code!

vulkan-tutorial-rs - Vulkan tutorial written in Rust using Ash

solana-program-library - A collection of Solana programs maintained by Solana Labs

rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.

nomicon - The Dark Arts of Advanced and Unsafe Rust Programming

vulkan-tutorial-rs - Rust version of https://github.com/Overv/VulkanTutorial

github-cheat-sheet - A list of cool features of Git and GitHub.

learn-wgpu - Guide for using gfx-rs's wgpu library.

rust - Empowering everyone to build reliable and efficient software.