vkd3d-proton
EldenRingStutterFix
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vkd3d-proton | EldenRingStutterFix | |
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329 | 17 | |
1,674 | 141 | |
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9.7 | 5.9 | |
about 17 hours ago | about 2 years ago | |
C | C++ | |
GNU Lesser General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vkd3d-proton
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AMD x PCMR - Avatar: Frontiers of Pandora Worldwide Giveaway - Win a Limited Edition AMD Avatar Kit that includes the Limited-Edition AMD Radeon RX 7900 XTX GPU and Ryzen 7 7800X3D CPU (Only 500 of each ever made!). There are 23 kits up for grabs!
Exchange my 750W PSU for a stronger one as 7900 XTX is a hungry beast, then some upscaling/AI work on (Arch BTW) Linux, testing Cyberpunk 2077 with RT once this fix is in Proton-GE. For the CPU I would obviously have to get a new mobo, and new RAM and then I would test how fast the Dwarf Fortress world generator is/slow, Cities Skylines I/II, RimWorld, Paradox Interactive games, and so on.
- Linux with proton outperforming windows
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Steam on hyprland is running on the onboard graphics instead of discrete GPU
For DX12 games you must set the env var VKD3D_FILTER_DEVICE_NAME. But currently it might not work for some games.
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Alan Wake 2 Is an Unexpected Visual Marvel Even on Older GPUs
If anyone is playing on Linux with an AMD GPU and has texture issues (missing FBI text on the characters' jackets is the give away), it can be fixed with applying a patch to mesa-git: https://github.com/HansKristian-Work/vkd3d-proton/issues/175.... It should hopefully be implemented soon. I think it's only limited to RDNA2.
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Cyberpunk 2077 + GPTK (1.0.4) - "The Heist" blackscreen during whole mission BUG
Similar issue but different platform - CP77: Black scenery in Konpeki Plaza and No-Tell Motel · Issue #632 · HansKristian-Work/vkd3d-proton · GitHub
- vkd3d-proton Release Version 2.10
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Major programming faults discovered in Starfield's code by VKD3D dev - performance issues are *not* the result of non-upgraded hardware
Vkd3d (the dx12->vulkan translation layer) developer has put up a change log for a new version that is about to be (released here) and also a pull request with more information about what he discovered about all the awful things that starfield is doing to GPU drivers (here).
- Add special game perf workaround for Starfield and other DGC junkies
- Starfield Linux: i found a fix for a minority of mesa radv users, who experience freezes and crashes!
- [FIX] How to fix crash after selecting new or continue for Linux/Steam Deck
EldenRingStutterFix
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Has anyone managed to make elden Ring with AMD Boost?
Btw, this supposedly https://github.com/soupstream/EldenRingStutterFix fixs the stutters haven't tested it yet
- Elden Ring Patch 1.04.1 is available now
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ELDEN RING: Update notes 1.04 released
Here it is. You can also play on Linux to get the same fix without having to disable the online features.
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ELDEN RING: Patch Notes 1.04
Or the excessive command buffer creation/deletion that has been fixed on Proton (for the Steam Deck but also benefits all other Linux systems) and an external DX12 fix (https://github.com/soupstream/EldenRingStutterFix, which unfortunately prevents EAC from running and thus disables multiplayer).
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Reshade presets
Anyone else on PC trying out Reshade? My current favorite is Photorealistic Lands Between ReShade with Vivid Option and Optional Balanced Cinematic Effects. Here's some screenshots. I'm using EldenRingStutterFix too. Smooths out the vast majority of stutters so far. Giving a field of view mod a go as well.
- this man has practiced this move 1000 times.
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ELDEN RING: Patch Notes 1.03.2
Found it: https://github.com/soupstream/EldenRingStutterFix
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Game Ready & Studio Driver 512.15 FAQ/Discussion
FYI, the fixes made by valve for the steam deck have been ported to Windows, though the person who ported those fixes says SpecialK should be used instead since it does the same thing.
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If you're playing Elden Ring and have little to no stutter/freezing issues, could you share your GPU driver version and game profile please?
Try This and disable the anticheat if you're fine without online play. Fixed mine.
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Valve Explains How It Fixed Elden Ring on Steam Deck
I'm hopeful they will fix this issue, but doubtful unless there is a massive petition with clear goals like fix performance with pointing to this valve fix, unlock frame rate, add ultrawide, give option to disable vignetting and chromatic aberration etc. I wonder if GPU driver release with added command allocator pool cache would be possible, because I saw another DX12 fix and it basically a simple cache.
What are some alternatives?
dxvk - Lutris' DXVK repository for providing custom DXVK versions
er-patcher - Elden Ring enhancement patches (ultrawide support, custom frame rate limits and more) seamlessly integrated with steam.
lutris - Lutris desktop client
EldenRingFpsUnlockAndMore - A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
dxvk-async
display-drivers-uninstaller - Display Driver Uninstaller (DDU) a driver removal utility / cleaner utility
photoshopCClinux - Photoshop CC v19 installer for Gnu/Linux
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
wubiuefi - fork of Wubi (https://launchpad.net/wubi) for UEFI support and for support of recent Ubuntu releases
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
Proton - Compatibility tool for Steam Play based on Wine and additional components