ELDEN RING: Update notes 1.04 released

This page summarizes the projects mentioned and recommended in the original post on /r/Games

Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
  • EldenRingStutterFix

    Discontinued D3D12 modification that might fix stuttering in Elden Ring

  • There's a mod (Elden Ring Stutter Fix that implements Valve's shader compilation edit to standard Windows installs, it helps remedy the shader compilation stutter in the game.

  • vkd3d-proton

    Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

  • Not true. The game is totally unplayable on Windows for me (despite very good hardware) but on Linux with Proton set to Experimental it runs flawlessly. Shaders are downloaded from people who've played the game on the same GPU, however the main fix came in v2.6 of vk3d-proton.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts