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There's a mod (Elden Ring Stutter Fix that implements Valve's shader compilation edit to standard Windows installs, it helps remedy the shader compilation stutter in the game.
Not true. The game is totally unplayable on Windows for me (despite very good hardware) but on Linux with Proton set to Experimental it runs flawlessly. Shaders are downloaded from people who've played the game on the same GPU, however the main fix came in v2.6 of vk3d-proton.
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Hence, a higher number means a more popular project.