D3D12 modification that might fix stuttering in Elden Ring
Btw, this supposedly https://github.com/soupstream/EldenRingStutterFix fixs the stutters haven't tested it yet
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
Yeah i found it, it's https://github.com/HansKristian-Work/vkd3d-proton and https://source.winehq.org/git/vkd3d.git/
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