vgg_runtime
SoftwareRenderer
vgg_runtime | SoftwareRenderer | |
---|---|---|
- | 3 | |
44 | 583 | |
- | - | |
9.9 | 0.0 | |
6 days ago | over 3 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vgg_runtime
We haven't tracked posts mentioning vgg_runtime yet.
Tracking mentions began in Dec 2020.
SoftwareRenderer
What are some alternatives?
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
blend2d - 2D Vector Graphics Engine Powered by a JIT Compiler
vulkanizer - Advanced Vulkan rendering engine prototype
paradigm - C++20 Vulkan and GLes rendering engine
wasmr - Execute WebAssembly from R using wasmer
BezierInfo-2 - The development repo for the Primer on Bézier curves, https://pomax.github.io/bezierinfo
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
retro8 - PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends
nGL - 3D graphics lib for Ndless (and possibly other systems)
Turtleizer_CPP - A Turtle graphic library in C++ functionally compatible with the Turtleizer module of Structorizer
lostcpp - lostcpp 3d game
csgjs-cpp - Constructive Solid Geometry utility code in C++ (ported from a JS Library).