vgg_runtime VS SoftwareRenderer

Compare vgg_runtime vs SoftwareRenderer and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
vgg_runtime SoftwareRenderer
- 3
44 583
- -
9.9 0.0
6 days ago over 3 years ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vgg_runtime

Posts with mentions or reviews of vgg_runtime. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning vgg_runtime yet.
Tracking mentions began in Dec 2020.

SoftwareRenderer

Posts with mentions or reviews of SoftwareRenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-07.

What are some alternatives?

When comparing vgg_runtime and SoftwareRenderer you can also consider the following projects:

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

blend2d - 2D Vector Graphics Engine Powered by a JIT Compiler

vulkanizer - Advanced Vulkan rendering engine prototype

paradigm - C++20 Vulkan and GLes rendering engine

wasmr - Execute WebAssembly from R using wasmer

BezierInfo-2 - The development repo for the Primer on Bézier curves, https://pomax.github.io/bezierinfo

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

retro8 - PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends

nGL - 3D graphics lib for Ndless (and possibly other systems)

Turtleizer_CPP - A Turtle graphic library in C++ functionally compatible with the Turtleizer module of Structorizer

lostcpp - lostcpp 3d game

csgjs-cpp - Constructive Solid Geometry utility code in C++ (ported from a JS Library).