ureq VS async-std

Compare ureq vs async-std and see what are their differences.

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ureq async-std
7 19
1,567 3,836
- 1.0%
8.5 5.3
5 days ago 3 months ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ureq

Posts with mentions or reviews of ureq. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-29.
  • Thermostat Control for Ecobee
    2 projects | /r/rust | 29 May 2023
    I also enjoyed using ureq as an http client.
  • An HTTP request parser with rust and pest.rs
    6 projects | dev.to | 23 May 2022
    After a quick check of the available rust http client libraries I opted for reqwest. It has a pretty simple API and it seems to be among the most used libraries for this matters. But I'm a bit concerned about all its dependencies so I might try ureq later.
  • Why asynchronous Rust doesn't work
    10 projects | news.ycombinator.com | 9 Mar 2021
  • HTTP-client agnostic crate
    1 project | /r/rust | 8 Mar 2021
    Async is only useful when you have hundreds of connections open at the same time and idling most of the time; otherwise it's a liability. If your web API does not allow that (e.g. it has rate-limiting, which most APIs do), I suggest going with a client that performs blocking I/O and spawning threads if you need parallelism. https://github.com/algesten/ureq should fit the bill.
  • Client/Server Communication Help
    1 project | /r/rust | 18 Feb 2021
    I think you'll find a lot of people claiming its overkill, but it will have excellent documentation for both sides, offer reasonable speed, and let you hash out the actual logic of your system without worrying too much about if your low-level implementation is correct. Two good frameworks for the server would be Actix or Rocket. For the client, i'd reccomend either using reqwest or ureq. From there, you can just set up a few POST endpoints, and get to going.
  • http client facade library?
    3 projects | /r/rust | 5 Feb 2021
    If you want an HTTP client with few dependencies and little unsafe code, take a look at https://github.com/algesten/ureq
  • Tokio, the async runtime for Rust, hits 1.0
    12 projects | news.ycombinator.com | 23 Dec 2020
    Give ureq a try: https://github.com/algesten/ureq

async-std

Posts with mentions or reviews of async-std. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-03.
  • Stabilizing async fn in traits in 2023 | Inside Rust Blog
    5 projects | /r/rust | 3 May 2023
    But maybe check out the discussion here https://github.com/async-rs/async-std/pull/631 or something (the blog post was linked on the end of it)
  • Anyone using io_uring?
    8 projects | /r/rust | 18 Aug 2022
    Have a look at these: https://github.com/async-rs/async-std/tree/main/examples
  • Any plans for built-in support of Vec2/Vec3/Vec4 in Rust?
    11 projects | /r/rust | 29 Jul 2022
    In fact, there are a lot of crates in Rust where in other programming languages, it would be included in the standard library. Examples are regex, random number generators, additional iterator methods, macros for other collections, num traits, loggers, HTTP libraries, error handling, async runtimes, serialization and deserialization, date and time, and many more.
  • 18 factors powering the Rust revolution, Part 2 of 3
    13 projects | dev.to | 10 Apr 2022
    Two major projects (non std lib but extremely commonly used) stand out in the area of async programming: Async std and Tokio - no doubt familiar to anyone that has turned an eye towards Rust for a second too long. Async architecture in general is likely very familiar to JavaScript programmers but in Rust there are some extra considerations (like ownership of the data that is thrown into an async function). Tokio is fast becoming a heavily supported and road tested async framework, with a thread scheduling runtime "baked in" that has learned from the history of Go, Erlang, and Java thread schedulers.
  • What are the side-effects of using different runtimes in the same codebase?
    2 projects | /r/rust | 21 Feb 2022
    Ah... https://github.com/tokio-rs/tokio and https://github.com/async-rs/async-std ?
  • Hey Rustaceans! Got an easy question? Ask here (51/2021)!
    7 projects | /r/rust | 21 Dec 2021
    async-std: Basically a Tokio alternative with a few different design decisions.
  • Why asynchronous Rust doesn't work
    3 projects | /r/programming | 13 Nov 2021
    Go's solution is for the scheduler to notice after a while when a goroutine has blocked execution and to shift goroutines waiting their turn to another thread. async-std pondered a similar approach with tasks, but it proved controversial and was never merged.
  • Building static Rust binaries for Linux
    6 projects | dev.to | 17 Oct 2021
    This indicates curl, zlib, openssl, and libnghttp2 as well as a bunch of WASM-related things are being dynamically linked into my executable. To resolve this, I looked at the build features exposed by surf and found that it selects the "curl_client" feature by default, which can be turned off and replaced with "h1-client-rustls" which uses an HTTP client backed by rustls and async-std and no dynamically linked libraries. Enabling this build feature removed all -sys dependencies from androidx-release-watcher, allowing me to build static executables of it.
  • Rust async is colored, and that’s not a big deal
    4 projects | /r/rust | 14 Mar 2021
    And also, the actual PR never got merged.
  • Rust's async isn't f#@king colored!
    4 projects | /r/rust | 10 Mar 2021
    Async in rust needs a runtime (aka executor) to run. You can maybe get a better description from the rust docs. As an example, Tokio attempts to provide an interface for a developer that is minimal change to the more common blocking code. So you'd end up putting #[tokio::main] above your main function to spin up the executor and most of the rest of the code is similar to a non-async version with a few sprinkles of .await, which you can see in the hello world for tokio. In contrast, async-std provides a more hands-on/low-level approach. If you are unlucky enough to have libraries that choose different stacks to work on, you'll possibly (probably?) have to handle both.

What are some alternatives?

When comparing ureq and async-std you can also consider the following projects:

reqwest - An easy and powerful Rust HTTP Client

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

hyper - An HTTP library for Rust

actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.

curl-rust - Rust bindings to libcurl

smol - A small and fast async runtime for Rust

rust-http-clients-smoke-test

futures-rs - Zero-cost asynchronous programming in Rust

teepee - Teepee, the Rust HTTP toolkit

embassy - Modern embedded framework, using Rust and async.