ureq
smol
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ureq | smol | |
---|---|---|
7 | 9 | |
1,567 | 3,414 | |
- | 3.1% | |
8.5 | 6.8 | |
5 days ago | 9 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ureq
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Thermostat Control for Ecobee
I also enjoyed using ureq as an http client.
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An HTTP request parser with rust and pest.rs
After a quick check of the available rust http client libraries I opted for reqwest. It has a pretty simple API and it seems to be among the most used libraries for this matters. But I'm a bit concerned about all its dependencies so I might try ureq later.
- Why asynchronous Rust doesn't work
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HTTP-client agnostic crate
Async is only useful when you have hundreds of connections open at the same time and idling most of the time; otherwise it's a liability. If your web API does not allow that (e.g. it has rate-limiting, which most APIs do), I suggest going with a client that performs blocking I/O and spawning threads if you need parallelism. https://github.com/algesten/ureq should fit the bill.
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Client/Server Communication Help
I think you'll find a lot of people claiming its overkill, but it will have excellent documentation for both sides, offer reasonable speed, and let you hash out the actual logic of your system without worrying too much about if your low-level implementation is correct. Two good frameworks for the server would be Actix or Rocket. For the client, i'd reccomend either using reqwest or ureq. From there, you can just set up a few POST endpoints, and get to going.
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http client facade library?
If you want an HTTP client with few dependencies and little unsafe code, take a look at https://github.com/algesten/ureq
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Tokio, the async runtime for Rust, hits 1.0
Give ureq a try: https://github.com/algesten/ureq
smol
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The State of Async Rust
My understanding is you always need a runtime, somethings needs to drive the async flow. But there are others on the market, just not without the.. market domination... of tokio.
https://github.com/smol-rs/smol looks promising simply for being minimal
https://github.com/bytedance/monoio looks potentially easier to work with than tokio
https://github.com/DataDog/glommio is built around linux io_uring and seems somewhat promising for performance reasons.
I haven't played with any of these yet, because Tokio is unfortunately the path of least resistance. And a bit viral in how it's infected tings.
- Smol: A small and fast async runtime for Rust
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Tokio for FFI app?
There is also https://github.com/smol-rs/smol which has components which you can compose into your own executor if you still need async IO but your usage patterns don't fit into the general purpose ones that Tokio provides.
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Tokio application structure, critical code flow.
If you need precise control over scheduling, consider building something on top of https://github.com/smol-rs/smol
- Async Rust: What is a runtime? Here is how tokio works under the hood
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18 factors powering the Rust revolution, Part 2 of 3
Tokio is a "take what you need" framework, whilst Async-std started as an "everything the box" solution. Today both have a lot of crossover with micro async runtimes like smol becoming the foundation one of framework and optionally usable in the other. The ability to rip out a small dependent sub-crate (dependent package) like smol and use it independently with ease never get's boring, by the way. It's great way to include a test runtime in an async library without forcing the inclusion of a giant async framework.
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[Question] Is Tokio a poor fit for non-network related concurrent applications?
Helix uses tokio. smol might be a good alternative however.
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Async feedback from 2 years of usage
No, still active on GitHub. What gave you that idea? https://github.com/smol-rs/smol
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Tokio, the async runtime for Rust, hits 1.0
Found the issue in Google cache. I'm not sure it's really fair of me to post this link here, but equally I think it's better to give the actual text rather than leave it vague.
https://webcache.googleusercontent.com/search?q=cache:PRjMyv...
What are some alternatives?
reqwest - An easy and powerful Rust HTTP Client
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
hyper - An HTTP library for Rust
async-std - Async version of the Rust standard library
curl-rust - Rust bindings to libcurl
bastion - Highly-available Distributed Fault-tolerant Runtime
rust-http-clients-smoke-test
teepee - Teepee, the Rust HTTP toolkit
async-std-hyper - How to run Hyper on async-std
surf - Fast and friendly HTTP client framework for async Rust
rio - pure rust io_uring library, built on libc, thread & async friendly, misuse resistant