upbge
Obsidian
upbge | Obsidian | |
---|---|---|
27 | 12 | |
1,348 | 145 | |
1.6% | 0.7% | |
10.0 | 0.0 | |
1 day ago | 15 days ago | |
C++ | Lua | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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upbge
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Starting with 2d games is very good advice however if the child is mostly interested in 3d, well not the most helpful advice.
Some people here forget that children are way more tolerant of not understanding things than adults are. They just want to get a quick taste not necessary dedicate their life to the study of game development.
I think something like RPG in a Box https://rpginabox.com/ is nice if the child likes Minecraft-style graphics. Also it is worth checking out if modding an existing games is something that might be of interest. Also blender is perfect, as it allows to focus on certain aspects on modeling first and in has an amazing game engine that can be solely driven by logic bricks: https://upbge.org/#/
Still, I think even something like Unreal should not be ruled out if the child is dead set on making a "real" game (9 years is a bit pushing it admittedly with help it might work out). For a visually-motivated child that has access to beefy computer, Unreal is the perfect tool to get things done early and fast. Load the starter template and they have a character they can walk around with in the first minute. Grab some free-for-the-month asset packs and they can make decent looking levels in a day or two that they can show friends and be proud of. And if they get to the point of needing logic, the visual scripting language is more than enough to make complete games in it.
Unreal is a monster of complexity but but perfect for just hacking together a quick asset-flip demo one can feel good about. They will learn about the realities of game dev soon enough, let them have some fun.
Also, if the child is the kind to need a more focused approach, blender is a nice choice
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Unity’s New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community.
Take a look at: https://itch.io/game-development/engines/most-projects
And
https://www.gamedeveloper.com/blogs/the-generous-space-of-al...
If you look at both of these you'll see just how many engines there are and neither of these cover everything. There are plenty of engines popular in the Python community that no one outside of it are aware of. Such as Arcade [0], Python-Tcod [1], Ursina [2], UPBGE [3], and Panda3D [4]. But based on your description you'd really like https://gdevelop.io/. It embraces exactly what you're describing where you can build a game but just installing entire features others have made and put online into your game.
[0] Beginner friendly 2D library:
[1] Rougelike: https://python-tcod.readthedocs.io/en/latest/
[2] Beginner friendly 3D engine (built on Panda3D): https://www.ursinaengine.org/
[3] Blender Game Engine Fork: https://upbge.org/
[4] Highly flexible code first 3D engine: https://panda3d.org/
- Upbge is an open-source, 3D game engine forked from the old Blender Game Engine
- Ask HN: Favorite Game Engine?
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Should I focus on C# or Pygame?
UPBGE which was formerly part of Blender is the only modern 3D engine I know of that supports Python for game development.
- I made a resident evil parody game using UPBGE (blender game engine), and it's in second person
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HELP! Unable to enable "Bricky Nodes" or "Logic Nodes+"
Otherwise, if it doesn't work, I'd suggest creating an issue at the UPBGE repository: https://github.com/upbge/upbge/issues
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A new background for Windows made by me! It's my first time, opinions?
Yeah, they some people came back and revived it, they're adding some hella cool features like being able to render with eeve https://github.com/UPBGE/upbge
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Have a issue wiht 0.3, Please help!!
Link to issue:https://github.com/UPBGE/upbge/issues/1760
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is there Can Blender be used to create virtual tours of interior spaces?
Another would be https://upbge.org/ 3D game engine forked from the old Blender Game Engine and deployed with Blender itself.
Obsidian
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Ask HN: Favorite Game Engine?
A search for "GZDoom" on Steam will show some different indie games that are using the engine, there are a few interesting ones.
A cursory youtube search brought up this random video with a wide variety of examples: https://www.youtube.com/watch?v=UjnOdDzSxWs
There are also several versions of random level generators for Doom engine maps out there: https://obsidian-level-maker.github.io/
I can't remember the names but there are mods and games out there integrating the random level generators.
Of course the maps are still BSP and therefore somewhat constrained but the level of creativity in the mod community is pretty amazing.
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Chex Quest IS a Doom game and I’m tired of everyone pretending otherwise.
Doom procedural level generator Obsidian has a mode to generate Chex Quest levels.
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Looking for simple first person shooter suggestions
Doom 2, with HXRTC mod or DoomRL Arsenal and a megawad - look for a good one in CacoAwards or use the Obsidian map generator to generate one with exact paremeters you want for mindless shooting.
- A backrooms/liminal/cyberpunk with doom combat and some minor platforming all while fighting monsters would be awesome
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I am not able to find OBSIDIAN exe file
I want to run obsidian map generator but can't find the exe file. https://github.com/dashodanger/Obsidian
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High School LAN Gaming + Mods
I know you say no FPS. But hear me out. Freedoom with gzdoom is argueably the most moddable game in existence. Not to mention, being the first game (Doom) to support mods, and the first commercial game to become open-source. There's a wealth of level editors and tools around it. Despite being from 1993, commercial games are still made with this engine.
- Any good Brutal Doom maps that aren't maps of chaos?
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Anyone know of any mods or romhacks that turn non roguelike games into roguelike?
Those who want random level generation in Doom should really try Obsidian.
- Wouldn't procedural generation be so cool?
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What is there to give a damn about once you hit your mid 30's?
I usually switch from one game to another every couple of months but i always return to modded Doom especially Project Brutality 3.0. You can even randomly generate levels for it with Obsidian (https://github.com/dashodanger/Obsidian) so you have endless content.
What are some alternatives?
Blender-Guide - Blender Guide
DoomLauncher - Doom Launcher is a doom launching utility and database for custom wads and pk3s
Godot - Godot Engine – Multi-platform 2D and 3D game engine
AUXL - A-Frame UX Library : A Web XR System, Support Components, World Maps, Object Generators, Universal Controller & Interactive Powers.
ScratchWikiSkin2 - Skin for the Scratch Wiki.
Doomsday-Engine - A portable, enhanced source port of Doom, Heretic and Hexen.
godot-lang-support - A community-maintained list of Language Support Projects for Godot Engine.
kubedoom - Kill Kubernetes pods by playing Id's DOOM!
dragon-game - 2D shooter game written in Ruby.
godot-nim-stub - Stub for Godot project with Nim support
ObAddon - A repository of community-built prefabs and other enhancements for Oblige 7.70