warpgate
warpgate | automated-jb2a-animations | |
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7 | 12 | |
14 | 53 | |
- | - | |
7.4 | 8.0 | |
2 months ago | 27 days ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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warpgate
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Handy 5e Modules List
warpgate - Warp Gate is a system-agnostic library module for Foundry VTT that provides a growing number of API functions to make programmatically spawning tokens and modifying those tokens easier for players and GMs alike. Usable both directly via client Macros and as a dependency for other modules to build and expand upon.
- What VTT is best suited for Pathfinder?
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Creating an item that transforms into other items
Yup. Warp gate can do this with some item macro magic. https://github.com/trioderegion/warpgate … this would involve mutations, just FYI.
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Is there a list of macros for DnD 5e that exist somewhere?
Warp Gate - This is a set of functions that greatly reduce the amount of code needed to do something.
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A Macro for switching two characters while keeping the HP between the two the same
Sounds like Warpgate could be the module to use for this, see https://github.com/trioderegion/warpgate/wiki/Mutating-Goblin for a possible example of how to do what you're after.
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Necessary/Useful Modules & current version update?
Warp Gate
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Macro For Dropping Tokens?
Here's a link to the warpgate code for Dancing Lights.
automated-jb2a-animations
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Odd Issue with Automated Animations
Honestly, I've never seen an issue like that. If nobody here can help, you could take your question either to the JB2A Discord, where Automated Animations has a specific section that Otigon runs, or the AA Github.
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Does anyone know of a replacement for the module Maestro?
This can definitely be done with Sequencer but it isn't necessarily going to be the easiest thing in the world. Automated Animations might also help, but I haven't used it in a while.
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Handy 5e Modules List
automated-jb2a-animations - At its core, Automated Animations is centered around the use of "instant" effects such as Weapon Attacks and Spell Effects. There are some areas that branch off from this concept and will be explained in the Wiki.
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What would a crit sound like?
Examples here.
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Savage Pathfinder on Foundry VTT + JB2A + AA
Link: https://github.com/otigon/automated-jb2a-animations
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An example of making a pathfinder 2e weapon with runes and runes with effects like flaming?
For visual effects only, I use JB2A Animations and then link to the attacks using Automated Animations which then play various animations when the actions are triggered. You have to change the animation selected if the item changes (from "sword" to "flaming sword" for example) but that shouldn't happen a lot
- Automated Animations module - Can't get spell effects to work with PF2e
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JB2A Question
Sequencer Wiki from WaspAutomated Animations Wiki from OtigonAdvanced Spell Effect Wiki from Vauryx
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Necessary/Useful Modules & current version update?
Automated Animations
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Customizing Automated Animations
Hey, the Automated Animations module from Otigon has now an automatic recognition menu in its settings where you can set a spell effect or attack animation linked to its name. A-A automatic recognition example video In the video, I add an entry called Talon so any item with the name Talon will pick up this animation (except if I create another one specifically called Talon Strike for example) On the Automated Animations Github, there is some very good information about it including a great wiki Otigon is very active on our JB2A Discord and our community can help answering questions you may have. :)
What are some alternatives?
Foundry-VTT-Stuff - A collection of useful stuff for Foundry VTT, in my opinion
animated-spell-effects - A small, but growing collection of animated spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. Files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624.
dae
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT
PF2e-Animal-Companions - A module for Foundry VTT that helps automate PF2e companions like animal companions and eidolons.
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
PF2e-Target-Damage - Discord: @vauxs
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
foundryvtt-arms-reach - FoundryVTT Door little Utilities, Arms Reach for door
R20Converter
pf2edragruler
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop