animated-spell-effects
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automated-jb2a-animations | animated-spell-effects | |
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12 | 7 | |
53 | 28 | |
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8.0 | 0.0 | |
18 days ago | over 1 year ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
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automated-jb2a-animations
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Odd Issue with Automated Animations
Honestly, I've never seen an issue like that. If nobody here can help, you could take your question either to the JB2A Discord, where Automated Animations has a specific section that Otigon runs, or the AA Github.
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Does anyone know of a replacement for the module Maestro?
This can definitely be done with Sequencer but it isn't necessarily going to be the easiest thing in the world. Automated Animations might also help, but I haven't used it in a while.
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Handy 5e Modules List
automated-jb2a-animations - At its core, Automated Animations is centered around the use of "instant" effects such as Weapon Attacks and Spell Effects. There are some areas that branch off from this concept and will be explained in the Wiki.
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What would a crit sound like?
Examples here.
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Savage Pathfinder on Foundry VTT + JB2A + AA
Link: https://github.com/otigon/automated-jb2a-animations
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An example of making a pathfinder 2e weapon with runes and runes with effects like flaming?
For visual effects only, I use JB2A Animations and then link to the attacks using Automated Animations which then play various animations when the actions are triggered. You have to change the animation selected if the item changes (from "sword" to "flaming sword" for example) but that shouldn't happen a lot
- Automated Animations module - Can't get spell effects to work with PF2e
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JB2A Question
Sequencer Wiki from WaspAutomated Animations Wiki from OtigonAdvanced Spell Effect Wiki from Vauryx
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Necessary/Useful Modules & current version update?
Automated Animations
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Customizing Automated Animations
Hey, the Automated Animations module from Otigon has now an automatic recognition menu in its settings where you can set a spell effect or attack animation linked to its name. A-A automatic recognition example video In the video, I add an entry called Talon so any item with the name Talon will pick up this animation (except if I create another one specifically called Talon Strike for example) On the Automated Animations Github, there is some very good information about it including a great wiki Otigon is very active on our JB2A Discord and our community can help answering questions you may have. :)
animated-spell-effects
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Animated GIF of Spells, Feats, etc?
https://github.com/jackkerouac/animated-spell-effects ?
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Handy 5e Modules List
animated-spell-effects - More than 350 (and growing!) animated effects for spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. In Foundry VTT, files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624.
- N00b Qs from Roll20 veteran
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Is there like a free online library /directory of animated several different animations in Webm, webp, gif or any format?
There is https://github.com/jackkerouac/animated-spell-effects and https://foundryvtt.com/packages/jaamod which both provide similar effects to JB2A
- Best way to import JKAST into FXmaster?
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Giving away Animated token packs.
I case you're interested this is the mod many people use for spell effects. No code really, just a github page so it can be downloaded easily: https://github.com/jackkerouac/animated-spell-effects
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Spell Template Question
Here is Jack's github site, but the instructions describe using MESS, which is no longer around. jackkerouac/animated-spell-effects: A small, but growing collection of animated spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. Files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624. (github.com)
What are some alternatives?
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT
foundryvtt-fxmaster
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
FoundryVTT-PlayerListStatus - Display a status in the PlayerList
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
foundry-user-latency - Simple FoundryVTT plugin to display players' pings next to their name.
R20Converter
FoundryVTT-Sequencer - This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
VTTColorSettings - adds color picker as settings option in Foundry VTT
Tokenmagic - A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.
JAA - Jinker's Animated Art -- Collection of Animated Art for use with VTT's in the top-down/overhead perspective.