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warpgate
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Handy 5e Modules List
warpgate - Warp Gate is a system-agnostic library module for Foundry VTT that provides a growing number of API functions to make programmatically spawning tokens and modifying those tokens easier for players and GMs alike. Usable both directly via client Macros and as a dependency for other modules to build and expand upon.
- What VTT is best suited for Pathfinder?
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Creating an item that transforms into other items
Yup. Warp gate can do this with some item macro magic. https://github.com/trioderegion/warpgate … this would involve mutations, just FYI.
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Is there a list of macros for DnD 5e that exist somewhere?
Warp Gate - This is a set of functions that greatly reduce the amount of code needed to do something.
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A Macro for switching two characters while keeping the HP between the two the same
Sounds like Warpgate could be the module to use for this, see https://github.com/trioderegion/warpgate/wiki/Mutating-Goblin for a possible example of how to do what you're after.
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Necessary/Useful Modules & current version update?
Warp Gate
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Macro For Dropping Tokens?
Here's a link to the warpgate code for Dancing Lights.
dae
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Module/Macro Help - Immersive Goggles of Night (I worked this out and wanted to share so others could make use of it)
By using the Dynamic Active Effects and Active Token Effects modules, you can achieve this (pictures).
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Handy 5e Modules List
DAE - This module modifies how active effects behave over and above what is supported in core. An active effect allows you to modify values on an actor (e.g. Strength). You can create effects directly on an actor or create them on an item and have them transfer to the actor when the item is added to the actor.
- Active Effects and Magic Items
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[D&D5e] Issue on using DAE with Level Advancement on Homebrew content
This definitely looks like a bug to me. I'd open an issue for it over on Tim's Gitlab for DAE
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Necessary/Useful Modules & current version update?
Dynamic Active Effects
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dnd5e Active Effects Modules for minimalists
These modules are almost entirely redundant in a game that uses tposney's Midi QOL and DAE. The top of the line module lineup for automating combat in dnd5e is absolutely dependent on these two. They are extremely powerful, versatile, and complex. I've used them in the past and would recommend them in a heartbeat for GMs who are interested in going down the rabbit hole of high-automation 5e games.
- What's your D&D unpopular opinion?
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Better Rolls and Situational Bonuses (such as Great Weapon Master)
Bless can be added using Dynamic Active Effects and should be auto-configured within Dynamic Effects SRD (I believe there are also macros for this in FVTT Community Macros as well which allow you to toggle bless on/off)
- DAE Breaking Character Sheet
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Where can I find documentation info on the syntax?
Further to my previous comment, looking at the DAE documentation:
What are some alternatives?
Foundry-VTT-Stuff - A collection of useful stuff for Foundry VTT, in my opinion
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
PF2e-Animal-Companions - A module for Foundry VTT that helps automate PF2e companions like animal companions and eidolons.
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
PF2e-Target-Damage - Discord: @vauxs
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
foundryvtt-arms-reach - FoundryVTT Door little Utilities, Arms Reach for door
midi-qol
pf2edragruler
automated-jb2a-animations
pf2e-dorako-ui
midi-srd