tinykaboom VS bgfx-starter

Compare tinykaboom vs bgfx-starter and see what are their differences.

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tinykaboom bgfx-starter
1 1
2,309 10
- -
0.0 10.0
about 1 year ago over 1 year ago
C++ C++
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tinykaboom

Posts with mentions or reviews of tinykaboom. We have used some of these posts to build our list of alternatives and similar projects.

bgfx-starter

Posts with mentions or reviews of bgfx-starter. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing tinykaboom and bgfx-starter you can also consider the following projects:

FsRayTracer - This project is an F# implementation of a raytracer based on the book "The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer" by James Buck

surge - A lightweight, cross-platform C++ creative-coding framework

tinyraytracer_rs - tinyraytracer implementation using Rust

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

zeno - ZEn NOde system - a simulation & rendering engine in nodes

Lupine - Game Engine Trial

ZetaRay - Real-time Direct3D 12 ray tracer

cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui

RayTracer - Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.

CroissantVulkanRenderer - Real-Time Vulkan Renderer with features like PBR, IBL, and more.

shkyera-engine - Ray-tracing environment for planets and stars.

3d-render - ℝ³ space with vectors in Processing 4!