three-mesh-bvh
WebXR-games
three-mesh-bvh | WebXR-games | |
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5 | 3 | |
2,277 | 111 | |
- | - | |
9.5 | 0.0 | |
3 days ago | about 2 years ago | |
JavaScript | ||
MIT License | - |
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three-mesh-bvh
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Procedural CAD Modelling tools for WebGL
the default one ( with the sop/boolean node ) uses https://github.com/gkjohnson/three-mesh-bvh, which is very stable already.
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Checking a mesh is inside another mesh
Have you tried using https://github.com/gkjohnson/three-mesh-bvh ? That may give you some easier collision detection tools.
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Super Soldier Battle Game - Three.js - AWS Serverless
The game is currently unplayable for me (10fps) and I can run Witcher 3, so I definitely should be able to run this. You need to do some heavy optimizations. Looking at the console, while there is a high amount of time spent on rendering, over half the frame is spent on raycasting. You have to either reduce the amount of raycasters in your game, reduce the number of objects raycast against, divide meshes into smaller chunks (default raycast loops through entire geometry, so highpoly large meshes are really bad for you) and/or use BVH to speed up raycasting https://github.com/gkjohnson/three-mesh-bvh
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FPS-style controls with a large GLB model loaded
There is a different raycast method, not too hard to implement and that probably will run a lot better https://github.com/gkjohnson/three-mesh-bvh
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Raycaster is lagging/superslow on mouse move event
or trying https://github.com/gkjohnson/three-mesh-bvh
WebXR-games
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Giveaway: Any game worth no more than £30 to 3 lucky people
Some of those web games are pretty amazing, especially considering they are running in the browser. Some nice ones so far include Krossa, Fit N Punch XR, Moon Rider, and there's a whole gigantic list on https://github.com/PicchiKevin/WebXR-games
- A curated list of WebXR games
- All WebXR Apps & Oculus Quest Lab Apps in One Place
What are some alternatives?
drei - 🥉 useful helpers for react-three-fiber
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
networked-aframe - A web framework for building multi-user virtual reality experiences.
3DTilesRendererJS - Renderer for 3D Tiles in Javascript using three.js
awesome-backend - 🚀 A curated and opinionated list of resources (English & Russian) for Backend developers | Структурированный список ресурсов для изучения Backend разработки
three-typescript-webpack-starter - A starter project for using Three.js, TypeScript, SCSS and Webpack.
MixedRealityResources - Mixed Reality related resources
three.js - JavaScript 3D Library.
webxr-linux - Repository containing efforts in getting usable WebXR under Linux
THREE-CSGMesh - Conversion of a CSG library for use with modern THREE.js
redditraffler - The raffle system for Reddit submissions.