ODE VS UnrealEngine

Compare ODE vs UnrealEngine and see what are their differences.

ODE

Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode (by thomasmarsh)
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ODE UnrealEngine
1 122
123 -
- -
5.0 -
3 months ago -
C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ODE

Posts with mentions or reviews of ODE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-31.

UnrealEngine

Posts with mentions or reviews of UnrealEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-29.

What are some alternatives?

When comparing ODE and UnrealEngine you can also consider the following projects:

coin - Coin3D core library

CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.

UnrealEngine - UnrealEngine 1998

capnproto-rust - Cap'n Proto for Rust

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Defragr - Precision movement FPS with physics ported from Quake 3 CPMA. Made with UE4

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

Quake-III-Arena - Quake III Arena GPL Source Release

Godot - Godot Engine – Multi-platform 2D and 3D game engine

Smooth-Networked-Movement-Plugin - Public Repository so anyone can push updates to the plugin. [Moved to: https://github.com/Reddy-dev/SMN2]

RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]