the-intercept
ink
the-intercept | ink | |
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6 | 164 | |
196 | 3,889 | |
0.0% | 0.5% | |
0.0 | 0.0 | |
about 3 years ago | about 2 months ago | |
C# | C# | |
- | MIT License |
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the-intercept
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Ink – inkle's narrative scripting language
Inkle developed a sample game using both Ink and the Ink Unity plugin, called The Intercept: https://github.com/inkle/the-intercept
And, if I may self-promote a bit: My colleague and I took that game and made it accessible to Windows screen reader users, as a proof-of-concept for integrating our AccessKit project in Unity, and non-Rust environments in general: https://github.com/AccessKit/the-intercept A truly reusable Unity plugin for AccessKit is in development.
- The Intercept (2012)
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Devs of games heavy on dialog, do you save your dialog in any type of format?
inkle used ink to make 80 Days and several of their other narrative games. It also has its own format for text:
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About that Alley in Brighton...
Thank you so much for your detailed write-up on your thoughts and process! I have dug into Ink/Inkle, Twine, AND Yarn a little bit, but haven't tried to make the rubber meet the road, yet, so to speak. Just seeing Ink's data format is pretty illuminating without even trying to use it for anything.
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Writing web-based interactive fiction with Ink
It takes a few steps to get there but this is their own example game:
https://github.com/inkle/the-intercept/blob/master/Assets/In...
ink
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Ink for Game Design
What does this have to do with Inkle's Ink? Well, Ink is a form of engine-agnostic game data creation. At heart, Ink is a narrative scripting language but because it was conceived as middleware, it can be used by many game development stacks. The primary integration is Unity which supports many platforms on its own but Ink scripts can also be run in the browser, Defold, Godot, Unreal and more. You can write Ink once, test it using Inky or Inklecate and deploy it using your desired framework. I can personally attest to running the same Ink script in the browser with ink.js and in the Defold, Godot and Unity game engines.
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A simple MUD server in Python which can be run on a Raspberry Pi
That's awesome, thanks!
I am aware of Inform 7, I think it is awesome. A few months ago I made a quick demo using Inklescript[1], which I found simpler and more suitable to my project (a Star Trek adventure). Inform 7 remains something I wish to explore in the future when I need something more complex.
Thanks! ;)
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[1] https://www.inklestudios.com/ink/
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About Text based games,basically
As others have said, Twine is really a great starting point for text or choice-based games. If you'd like to get into the weeds a little more, I'd also shout out Ink, which is incredibly flexible and really fun imo, altho it def requires a bit more coding experience.
- How to start making video games?
- Text adventure ported to social media
- Free websites for writing branching plot lines?
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Any other devs that have / are making choose your own adventures?
On the technology side, you might want to check out Inkle: https://www.inklestudios.com/ink/
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How to get into narrative design with no coding/programming experience?
Start writing in ink or twine.
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Narrative Game Design
Otherwise, Inkle is also quite good. (and people have made players for it in Unreal and Unity, so it's not hard to attach to existing game projects.) I don't think it has the nifty visual flowchart though, if that's a piece you care about.
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Are there any tools for designing the story of a dating sim?
I really like Ink. The developers made tons of games with it like the Sorcery! series, so it has a good foundation, and it's quite easy to write and organize, more than twine in my opinion.
What are some alternatives?
twinejs - Twine, a tool for telling interactive, nonlinear stories
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
RenPy - The Ren'Py Visual Novel Engine
the-intercept - Proof of concept for integrating screen reader accessibility into Unity; fork of Inkle's game The Intercept
UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
godot-ink - Ink integration for Godot Engine.
inkgd - Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
smcamerons-python-adventure - This is just me screwing around learning python
drawio-desktop - Official electron build of draw.io