tango
rslint
tango | rslint | |
---|---|---|
19 | 3 | |
82 | 2,661 | |
- | 0.0% | |
9.0 | 0.0 | |
7 days ago | about 1 year ago | |
Rust | Rust | |
GNU Affero General Public License v3.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tango
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Tango - Mega Man Battle Network Online PvP with Rollback Netcode
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PvP on Switch?
ok I joined the N1GP discord but I don't have permission to send messages. I tried to download Tango from here, but Windows won't seem to let me run it.
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Mega Man Battle Network collection sold out in Japan
if you really want some online action with battle network definitely check out the fanmade Rollback patch(Tango) that is supported with the official steam release and roms
- Beast Cup Tournament for STEAM + Switch! Swipe & read more!
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Tango now supports rollback netcode for BNLC (BNLC has delay netcode)!
You should get Tango... now!
- [question] I've seen on here there a real competitive scene for Battle network 6.
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About Tango mod
it's fan made rollback for all the battle network games! you can find more info about it here https://tangobattle.com/
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Wishing I had two of me to battle myself š
Be sure to checkout https://tangobattle.com/ if it is PvP you are looking for, and stop by the n1gp discord if you want to get competitive! https://discord.n1gp.net/
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TIL Iām an idiot for thinking this series was completely forgotten.
You can download Tango at https://tangobattle.com We have a video setup guide to refer to when you are starting for the first time, along with links to the N1GP and other resources in the video description here: https://youtu.be/tOyxdYO1Gac
- You can now play every Mega Man Battle Network game with rollback netcode! Yes, even Battle Network 1!
rslint
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ESLint alternatives - quick-lint-js and rslint
3 projects | 24 Dec 2021
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Rust Is the Future of JavaScript Infrastructure
Author here. A few other Rust projects to note that I didn't mention in the original post I've since found:
- Boa (JS engine in Rust) ā https://github.com/boa-dev/boa
- RSLint (JS/TS linter in Rust) ā https://github.com/rslint/rslint
- Node version manager in Rust ā https://github.com/Schniz/fnm
If you know of any other popular ones, let me know. I'm keeping a list :)
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Why isn't differential dataflow more popular?
[4]: https://github.com/rslint/rslint
What are some alternatives?
RSLint - A (WIP) Extremely fast JavaScript and TypeScript linter and Rust crate [Moved to: https://github.com/rslint/rslint]
ESLint - Find and fix problems in your JavaScript code.
PlayStation-Home-Master-Archive - This archive is based on A snapshot of data from PlayStation Home on 04-01-2015. This archive is a mirror of JohnDrinkWater's repo in an extracted format and will be updated whenever the Destination Home Team obtains Cache Donations. Additionally, this archive will also preserve any PlayStation Home websites.
deno_lint - Blazing fast linter for JavaScript and TypeScript written in Rust
Mario-Kart-64-HD - MK64HD :) [GET https://api.github.com/repos/AndratVA/Mario-Kart-64-HD: 403 - Repository access blocked]
napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API
Sonic-1-2-2013-Decompilation - A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
quick-lint-js - quick-lint-js finds bugs in JavaScript programs
papermario - Decompilation of Paper Mario
ballista - Distributed compute platform implemented in Rust, and powered by Apache Arrow.
OpenDUNE - DUNE, REINVENTED
differential-dataflow - An implementation of differential dataflow using timely dataflow on Rust.