svelte-capacitor
Godot
svelte-capacitor | Godot | |
---|---|---|
11 | 2,745 | |
365 | 83,900 | |
- | 1.9% | |
2.6 | 10.0 | |
about 2 years ago | 3 days ago | |
HTML | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
svelte-capacitor
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Should I abandon SvelteKit?
Thanks for the suggestion! From the comments so far a Vite + Svelte SPA does seem like the way to go. Whilst I hadn't seen the repo you shared yet, but I was looking at this one: https://github.com/drannex42/svelte-capacitor. Would be keen to hear your thoughts on if one is better than the other.
- Question - is it possible to integrate Capacitor to an existing SvelteKit 1.x app?
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svelte-native status / alternatives
I agree on going the PWA way (except for iOS quite easy, and iOS is doable), other than that there's still hybrid approaches. I stumbled upon this repo some time ago, maybe that's something to start with (using Capacitor, there's also NeutralinoJS, Tauri, and others)
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Ionic vs Capacitor for Mobile Development in Svelte
I am planning on making a Svelte + Routify + Vite Mobile & Web App. And when choosing from options for mobile dev, I concluded from Reddit threads previous to this one, that Capacitor might be the best choice vs it's sole contender, the unmantained Svelte Native. I was btw planning on using [this template](https://github.com/drannex42/svelte-capacitor/tree/master/src) for that.
- SvelteNative is Dead?
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Capacitor: Cross-platform native runtime for web apps
I develop a realrovely popular open source Svelte[1] related template (w/ live reload!) to develop cross platform apps.
Capacitor really is a beauty to work with. While I disagree on some design decisions (putting build platforms at the root of the directory for one) the overall ecosystem is quite healthy and strong, and while backwards compat with Cordova is hit or miss, its quite good for an old school tool thats a decade old.
[1]. https://github.com/drannex42/svelte-capacitor
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Svelte + Ionic + CapacitorJS starter project
Pretty much a combination of svelte-ionic-app and svelte-capacitor but without the extra code related to the examples in svelte-ionic-app
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Released: Svelte-Capacitor v2, build hybrid mobile apps for iOS and Android using Svelte and Capacitor with near native performance
You can check it out here. I am always open to questions and PR's!
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Wanting to make a mobile app with svelte, but too scared about svelte native and native script's compromises.
I built a fairly popular template for this: https://github.com/drannex42/svelte-capacitor
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
bevy - A refreshingly simple data-driven game engine built in Rust
svelte-ionic-app - Ionic UI showcase app - try Ionic UI and directly go to API or source code (Svelte, Angular, Vue, Vanilla and React)
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
svelte-native - Svelte controlling native components via Nativescript
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
capacitor - Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
react-native - A framework for building native applications using React
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Svelte - Cybernetically enhanced web apps
ursina - A game engine powered by python and panda3d.