supertux
SDL
supertux | SDL | |
---|---|---|
7 | 9 | |
2,442 | 394 | |
0.7% | - | |
9.7 | 4.8 | |
3 days ago | about 3 years ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
supertux
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Lessons from Open-Source Game Projects
SuperTux - Platformer inspired by Mario Brothers. C++, SDL2
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Ask HN: What is the SDL.h file in SuperTux?
Looking at the repo for SuperTux as featured here in https://news.ycombinator.com/item?id=39528726 and trying to understand how the cross platform aspect works. Am I correct in my thoughts that it's OpenGL based, using a cross platform library called Simple DirectMedia Layer aka SDL, found at https://www.libsdl.org?
I see a frequently occurring header file called SDL.h, but when I search the repo at https://github.com/SuperTux/supertux I can't find it.
What is SDL.h and why am I unable to locate it?
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SuperTux
Well, there actually is/was a Supertux 2. I don't remember the specifics, I think they rewrote it from blit 2D into OpenGL? You can see here : https://github.com/SuperTux/supertux/blob/master/supertux2.d... that it's called supertux2
But yeah this has nothing to do with the actual content of the levels, it only refers to the engine.
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Advantages of flakes
nix run git+https://github.com/supertux/supertux.git?submodules=1
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Is there a way to search a Github repo for a specific file and/or object?
If you know the file name, you can use the "Go to file" button to search for files with some specific name -- e.g. https://github.com/SuperTux/supertux/find/master
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Looking for examples of games using c++
Some open source games using C++ include SuperTux, SuperTuxKart, OpenRCT2
SDL
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Ask HN: What is the SDL.h file in SuperTux?
I don't know for sure, but could it be this?
https://github.com/libsdl-org/SDL
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How to choose a front end / control kit pairing for multi cabinet?
The kit has been fun. My daughter loved helping me wire it up to a dummy box, and we decided its worth moving forward with a desktop cabinet build. I don't have a raspberry pi and can't find one, so we're using a 2012 mac mini. OpenEmu has been fun, but I'd like to be able to control the whole UI with the joystick, so we looked at EmulationStation-DE (retropie for desktop as its been explained to me). The control kit worked with OpenEmu but not EmulationStation, and the folks over in that sub said its not supported by SDL https://github.com/libsdl-org/SDL
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Do i have enpugh knowledge to learn new libraries?
There is also SDL, which is a bit of a behemoth library, but gives you a lot of firepower if you want to get down to the nuts and bolts of building something from scratch with media. It provides a framework for working with graphics, sound, input hardware, etc., and is cross-platform. I haven't personally used SDL but it's a pretty well-utilized library. It's written in C so the same caveats apply as before, but works just fine with C++.
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Fixing Stutters in Papers Please on Linux
This has already been fixed in the latest SDL version, but it's likely that the game comes bundled with it's own version.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
I got tired of writing C# bindings code by hand to interop with native C/C++ libraries, so I automated the process. Example for SDL: https://github.com/bottlenoselabs/SDL-cs. The repository is automated daily using Dependabot to run C2CS, generate the P/Invoke code, and push a Git commit with the code automatically when there is a change to https://github.com/libsdl-org/SDL.
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Updated MacOS documentation
The source code for it can be found at https://github.com/libsdl-org/SDL , this may be helpful if your looking for an example of how a 'platform layer' like this it can be implemented.
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The Very First Post
Simple Directmedia Layer: a library that offers low-level access to resources like audio, video graphics, joystick, keyboard, mouse. It is mainly used for the development of video games (Stepmania and Valve's games such as Counter Strike: Source, as some examples).
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AM2R @ Raspberry Pi - Take 3
Now, we'll need to source the latest SDL source tarball. You can find it [here](https://github.com/libsdl-org/SDL), but you can source the latest as of this writing with the command below. Run cd, and then run:
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Good Open Source Projects?
Game library: https://github.com/libsdl-org/SDL
What are some alternatives?
Cytopia - :deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game
SFML - Simple and Fast Multimedia Library
EnttPong - Built for EnTT, at the request of the developer as a demo.
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!
stk-code - The code base of supertuxkart
GStreamer - GStreamer open-source multimedia framework
rnix-parser - A Nix parser written in Rust [maintainer=@oberblastmeister]
mpv - 🎥 Command line video player
advanced
libVLC
mag - My newest text editor
QtAv - A cross-platform multimedia framework based on Qt and FFmpeg. 基于Qt和FFmpeg的跨平台高性能音视频播放框架. Recommand to use new sdk https://github.com/wang-bin/mdk-sdk