supertux VS rnix-parser

Compare supertux vs rnix-parser and see what are their differences.

rnix-parser

A Nix parser written in Rust [maintainer=@oberblastmeister] (by nix-community)
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supertux rnix-parser
7 3
2,439 331
29.5% 2.4%
9.7 0.0
5 days ago 11 months ago
C++ Nix
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

supertux

Posts with mentions or reviews of supertux. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.
  • Lessons from Open-Source Game Projects
    76 projects | dev.to | 10 Apr 2024
    SuperTux - Platformer inspired by Mario Brothers. C++, SDL2
  • Ask HN: What is the SDL.h file in SuperTux?
    2 projects | news.ycombinator.com | 27 Feb 2024
    Looking at the repo for SuperTux as featured here in https://news.ycombinator.com/item?id=39528726 and trying to understand how the cross platform aspect works. Am I correct in my thoughts that it's OpenGL based, using a cross platform library called Simple DirectMedia Layer aka SDL, found at https://www.libsdl.org?

    I see a frequently occurring header file called SDL.h, but when I search the repo at https://github.com/SuperTux/supertux I can't find it.

    What is SDL.h and why am I unable to locate it?

  • SuperTux
    5 projects | news.ycombinator.com | 27 Feb 2024
    Well, there actually is/was a Supertux 2. I don't remember the specifics, I think they rewrote it from blit 2D into OpenGL? You can see here : https://github.com/SuperTux/supertux/blob/master/supertux2.d... that it's called supertux2

    But yeah this has nothing to do with the actual content of the levels, it only refers to the engine.

  • Advantages of flakes
    2 projects | /r/NixOS | 17 Feb 2022
    nix run git+https://github.com/supertux/supertux.git?submodules=1
  • Is there a way to search a Github repo for a specific file and/or object?
    2 projects | /r/learnprogramming | 8 Jan 2022
    If you know the file name, you can use the "Go to file" button to search for files with some specific name -- e.g. https://github.com/SuperTux/supertux/find/master
  • Looking for examples of games using c++
    3 projects | /r/learnprogramming | 16 Dec 2021
    Some open source games using C++ include SuperTux, SuperTuxKart, OpenRCT2

rnix-parser

Posts with mentions or reviews of rnix-parser. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-27.
  • auto update notifier & gui for non-tech users?
    5 projects | /r/NixOS | 27 Jun 2022
    I definitely plan to support as much as I can, but there is definitely a level of complexity that can never be truly translated to a graphical tool. What I've found helpful during development for me is that I split the frontend GUI and the backed parser and editor into two projects (nixos-conf-editor and nix-editor), that way I could tackle a lot of the parsing and editing alone without worrying about specific GUI features needed (and use it for other projects). Later when I need some feature I add it to nix-editor. So far nix-editor supports simple attribute modification, array adding and popping, and recursive attribute definition and dereferencing. It's definitely not perfect by any means, but so far it's been enough for the projects I've been working on. I definitely need to credit any success I've had so far to the developers of rnix-parser which translates nix expression to easy to manage ASTs.
  • Advantages of flakes
    2 projects | /r/NixOS | 17 Feb 2022
    I'm hopeful that with https://github.com/nix-community/rnix-parser being a thing now, we can get some better Nix tooling, particularly for stuff like linting and doc extraction.
  • The Curse of NixOS
    35 projects | news.ycombinator.com | 24 Jan 2022
    Okay, yes, I agree with all of that. Flakes are kind of a module system, but having clearer semantics around functions and classes would definitely help with both code readability and producing better stack traces.

    And a proper type system would be awesome.

    Regarding docs, it is interesting that portions of the nixpkgs source do seem to have docblock-like comments above the functions, but AFAICT there's no formalized process for extracting or rendering those. Given that https://github.com/nix-community/rnix-parser exists, I wonder how big of a leap it would be to actually extract those, render them into rST pages, and generate a searchable Sphinx manual.

What are some alternatives?

When comparing supertux and rnix-parser you can also consider the following projects:

Cytopia - :deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game

Nixos-Gui - Gui for Nixos package manager

EnttPong - Built for EnTT, at the request of the developer as a demo.

nickel - Better configuration for less

stk-code - The code base of supertuxkart

nix - Nix, the purely functional package manager

advanced

nvd

mag - My newest text editor

nix-editor - A simple rust program to edit NixOS configuration files with just a command

glottie - OpenGL/WebGL based Lottie animation player

system-updater - Systemd services for checking for and applying system updates.