pubsub
Open Source Pub/Sub Messaging Library for Unity (by supermax)
Unity-Guide
Unity Engine Guide (by mikeroyal)
pubsub | Unity-Guide | |
---|---|---|
2 | 2 | |
41 | 39 | |
- | - | |
10.0 | 3.6 | |
about 1 year ago | 4 months ago | |
C# | C# | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pubsub
Posts with mentions or reviews of pubsub.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Methods of object interaction in Unity. How to work with patterns and connections in your code
For example, PubSub Library for Unity: https://github.com/supermax/pubsub
-
Is there a way to iterate over a list of an interface type and cast each type to the actual child type without having to add an explicit cast for each child type?
I am using Unity with a Publish / Subscribe framework.
Unity-Guide
Posts with mentions or reviews of Unity-Guide.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Useful Tools & Programs for Unity
I found this this useful list of Tools & Programs for Unity. I thought I'd share for anyone that's interested .
- Cool Unity Guide/Wiki on GitHub
What are some alternatives?
When comparing pubsub and Unity-Guide you can also consider the following projects:
surface-manager - Create and use a ScriptableObject-based Surface Management system for your game!
raycast-bullet-trails - Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.