sucks
fuse
sucks | fuse | |
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3 | 21 | |
254 | 225 | |
- | - | |
10.0 | 5.3 | |
almost 4 years ago | 25 days ago | |
Python | HTML | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sucks
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Ladybird: A new cross-platform browser project
This is correct, and it's why most open-source software will never have much in the way of users:
> They're written from the perspective of the developers
And I get it. A few years back I had an open-source project [1] get users and it was terrible. What had previously been a fun technical exercise became a pain in the ass that felt a lot like actual work. I was relieved when my hardware broke and I had an excuse to archive the project.
But that does create a huge gap that mostly gets filled by commercial interests.
[1] https://github.com/wpietri/sucks
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Professional maintainers: a wake-up call
It seems like you haven't quite got the concept of open source. If everybody consumes and nobody contributes, how long will that last?
A while back I bought a cheap robot vacuum. Their scheduling feature didn't meet my needs, so I reverse-engineered the protocol and open-sourced a cron-friendly CLI tool and a library so people could do other things with it: https://github.com/wpietri/sucks
Honestly, this was a mistake on my part. It was a demanding audience of home-automation hobbyists mostly without programming skills. The company was thoroughly unhelpful. When my vacuum finally broke, I was relieved, as I had a good excuse for trying to hand off the project. Nobody stepped up, so I shut it down. I just ran out of interest in doing free work to support a company worth billions.
I really admire the community spirit of open source But it's not sustainable if companies making their money off it keep depending on the niceness and generosity of others without giving back enough to keep them happy, healthy, productive people.
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XMPP, a Comeback Story: A Protocol for Robust, Private and Decentralized Comms
I reverse-engineered the comms for my cheap Ecovacs robot vacuum and was surprised to discover that, like some angsty teen, it spent all day hanging out in an XMPP chatroom waiting for somebody to talk to it: https://github.com/wpietri/sucks/blob/master/developing.md
fuse
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Castle Game Engine Roadmap
Nakama does not have shared parallelism, look at http://fuse.rupy.se for better scalability.
- Unity Tutorial
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SpaceTraders: A multiplayer game built on a free web API
While this seems focused on trading, kinda like EVE (spreadsheet MMO), I think physical action is the real attraction of 3D graphics/audio:
So I made a very scalable MMO protocol: https://github.com/tinspin/fuse
It's event based so analog movement should be compressed, which means headshot FPS are not the target audience. But it works fine with action games that take scalability into concern.
I'm curious how hard people find it to adopt. I'm guessing I need to deliver a good and open game on top of it to see adoption.
- Platform for an online multi player card game?
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Making a multiplayer server
You can tak a look at my multiplayer system if you need inspiration: https://github.com/tinspin/fuse
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3D MMO backend + client
This is the source available server: https://github.com/tinspin/fuse
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Server-Sent Events: the alternative to WebSockets you should be using
You don't need to use Event-Source to use SSE, look at how I implemented it here:
https://github.com/tinspin/fuse/blob/master/res/play.html#L1...
The XHR ready state 3 was wrongly implemented in IE7, they fixed it in IE8.
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Ask HN: Where do you hang out virtually online?
If you just want to play a multiplayer cube drop game and chat you are welcome at http://fuse.rupy.se
You can make rooms but they get the name of the user, so I guess you need to create a user with the name of the topic you're interested in! Xo
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XMPP, a Comeback Story: A Protocol for Robust, Private and Decentralized Comms
I made a better standard for this: https://github.com/tinspin/fuse
But of course it's suffering from this: https://xkcd.com/927/
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Free Multiplayer Puzzle Online
I made a multiplayer game like Dr Mario that is in alpha: http://fuse.rupy.se
What are some alternatives?
cinny - Yet another matrix client
Mirror - #1 Open Source Unity Networking Library
matrix-bifrost - General purpose bridging with a variety of backends including libpurple and xmpp.js
nakama - Distributed server for social and realtime games and apps.
meshnet-lab - Emulate huge mobile ad-hoc mesh networks using Linux network namespaces.
pglet - Pglet - build internal web apps quickly in the language you already know!
sh - Python process launching
polyjuice_server
dom-examples - Code examples that accompany various MDN DOM and Web API documentation pages
selling-partner-api - A PHP client library for Amazon's Selling Partner API
vaku - vaku extends the vault api & cli