srs
Pion WebRTC
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srs | Pion WebRTC | |
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10 | 85 | |
24,249 | 12,664 | |
1.7% | 1.9% | |
8.5 | 8.9 | |
1 day ago | 7 days ago | |
C++ | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
srs
- What's the state of screen-sharing games to friends on linux?
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Ever wanted to be an exhibitor at Virtual Market? There's only 2 days left to apply!
With OBS supporting HEVC/H.265 (and AV1, VP9) as output codec in a recent beta, I've been testing VRChat support. Keeping eye on https://github.com/ossrs/srs/pull/3495 before I try HEVC livestreams into VRChat as I believe I can try RTSP and mpeg-ts.
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Live Streaming
For in-house hosting, a project like https://github.com/ossrs/srs or https://github.com/illuspas/Node-Media-Server may meet your needs. Ultimately though, you should be able to build whatever you need from scratch using an Nginx server with the RTMP module and an ffmpeg process
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Adding WebRTC support to OBS using Rust
I don't know the answer to the WebRTC part, but as long as you have a server with not-outrageously-priced outbound bandwidth, you can install an open source RTMP server like SRS[1], and stream to that RTMP server from OBS. It's really easy, configure the RTMP server & stream key, then "Start Streaming" which is right next to "Start Recording". You can then hand your friends a link, and they can play it in any media player with RTMP/HLS/FLV stream support, or you can add a simple web UI with e.g. hls.js[2] (very easy to write, there might even be prepackaged solutions) so that they truly don't need to download anything.
[1] https://github.com/ossrs/srs
[2] https://github.com/video-dev/hls.js/
- Ask HN: FFmpeg real-time desktop streaming
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Video Streaming : HTTP Real Time Streaming using "multipart/x-mixed-replace" or WebRTC server-to-client?
not flask related but SRS is my go to when i think about media/video streaming
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Can anybody help me understand how to uninstall a git clone I did
from the configure file, it looks like there should be a make destroy command which basically just removes everything in /objs: https://github.com/ossrs/srs/blob/4.0release/trunk/configure
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[TASK] Document setting up HLS streaming service using StreamNight, SRS, Caddy, and OBS - $25
SRS
- ossrs/srs
Pion WebRTC
- VoRS: Vo(IP) Simple Alternative to Mumble
- Golang WebRTC. How to use Pion šRemote Controller
- Pure Go Implementation of the WebRTC API
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamerās webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
- WebRTC for the Curious
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Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
- Need help with audio calls for rooms with about 10 people in each.
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks arenāt as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Video streaming in golang
Don't try to make RTC yourself, it looks easy, but in fact, it's a really hard problem to solve. Use https://pion.ly/ it's a pretty solid package they also have a discord/slack channel with a lot of helpful people there.
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Datachannel video streaming?
Maybe you can reuse some of this code: https://github.com/pion/webrtc/blob/master/examples/data-channels/main.go
What are some alternatives?
Ant-Media-Server - Ant Media Server is a live streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is auto-scalable and it can run on-premise or on-cloud.
mediasoup - Cutting Edge WebRTC Video Conferencing
SRT-Stats-Monitor - Loopy SRT Stats Monitor. Monitors your OBS SRT, SLS, BELABOX, RESTREAMER, RIST, & NGINX connection/s and switches OBS scene on a failed connection. Ideal for IRL/live streaming.
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
docker-nginx-rtmp - š A Dockerfile for nginx-rtmp-module + FFmpeg from source with basic settings for streaming HLS. Built on Alpine Linux.
janus-gateway - Janus WebRTC Server
OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS
aiortc - WebRTC and ORTC implementation for Python using asyncio
media-server-node - WebRTC Media Server for Node.js
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
srsRAN_4G - Open source SDR 4G software suite from Software Radio Systems (SRS) https://docs.srsran.com/projects/4g
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.