srs
docker-nginx-rtmp
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srs | docker-nginx-rtmp | |
---|---|---|
10 | 2 | |
24,126 | 1,020 | |
1.5% | - | |
8.6 | 0.0 | |
5 days ago | 9 months ago | |
C++ | XSLT | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
srs
- What's the state of screen-sharing games to friends on linux?
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Ever wanted to be an exhibitor at Virtual Market? There's only 2 days left to apply!
With OBS supporting HEVC/H.265 (and AV1, VP9) as output codec in a recent beta, I've been testing VRChat support. Keeping eye on https://github.com/ossrs/srs/pull/3495 before I try HEVC livestreams into VRChat as I believe I can try RTSP and mpeg-ts.
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Live Streaming
For in-house hosting, a project like https://github.com/ossrs/srs or https://github.com/illuspas/Node-Media-Server may meet your needs. Ultimately though, you should be able to build whatever you need from scratch using an Nginx server with the RTMP module and an ffmpeg process
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Adding WebRTC support to OBS using Rust
I don't know the answer to the WebRTC part, but as long as you have a server with not-outrageously-priced outbound bandwidth, you can install an open source RTMP server like SRS[1], and stream to that RTMP server from OBS. It's really easy, configure the RTMP server & stream key, then "Start Streaming" which is right next to "Start Recording". You can then hand your friends a link, and they can play it in any media player with RTMP/HLS/FLV stream support, or you can add a simple web UI with e.g. hls.js[2] (very easy to write, there might even be prepackaged solutions) so that they truly don't need to download anything.
- Ask HN: FFmpeg real-time desktop streaming
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Video Streaming : HTTP Real Time Streaming using "multipart/x-mixed-replace" or WebRTC server-to-client?
not flask related but SRS is my go to when i think about media/video streaming
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Can anybody help me understand how to uninstall a git clone I did
from the configure file, it looks like there should be a make destroy command which basically just removes everything in /objs: https://github.com/ossrs/srs/blob/4.0release/trunk/configure
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[TASK] Document setting up HLS streaming service using StreamNight, SRS, Caddy, and OBS - $25
SRS
- ossrs/srs
docker-nginx-rtmp
- Need a good media server/rtmp web player/whatever.
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GoPro live stream to home server?
I prefer this Docker image https://github.com/alfg/docker-nginx-rtmp/
What are some alternatives?
Ant-Media-Server - Ant Media Server is a live streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is auto-scalable and it can run on-premise or on-cloud.
PHP-FFmpeg-video-streaming - 📼 Package media content for online streaming(DASH and HLS) using FFmpeg
SRT-Stats-Monitor - Loopy SRT Stats Monitor. Monitors your OBS SRT, SLS, BELABOX, RESTREAMER, RIST, & NGINX connection/s and switches OBS scene on a failed connection. Ideal for IRL/live streaming.
laravel-ffmpeg - This package provides an integration with FFmpeg for Laravel. Laravel's Filesystem handles the storage of the files.
OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS
YouPHPTube - Create Your Own Broadcast Network With AVideo Platform Open-Source. OAVP OVP
media-server-node - WebRTC Media Server for Node.js
nginx-rtmp-module - NGINX-based Media Streaming Server
srsRAN_4G - Open source SDR 4G software suite from Software Radio Systems (SRS) https://docs.srsran.com/projects/4g
nginx-rtmp-docker - Docker image with Nginx using the nginx-rtmp-module module for live multimedia (video) streaming.
srt - Secure, Reliable, Transport
streamline - A reference system for end to end live streaming video. Capture, encode, package, uplink, origin, CDN, and player.