spine-scripts
spine-runtimes
spine-scripts | spine-runtimes | |
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2 | 65 | |
329 | 4,182 | |
2.4% | 1.4% | |
6.8 | 9.8 | |
3 months ago | 5 days ago | |
JavaScript | C# | |
- | GNU General Public License v3.0 or later |
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spine-scripts
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How can indie devs make 2d animations quickly, or streamline the process?
What do you mean by "blocking out"? You can run PhotshopToSpine script to get art in Spine very quickly, you can use shortcuts such as holding ctrl->selecting image->placing bone which automatically parents the image slot to bone. Then you can use the fairly new Trace feature to automatically generate meshes if you don't want to do it manually.
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Testing out sprite frames (purple) vs bones (blue)
I know it can be a bit of a pain importing and placing images as a skeleton in Godot. If you do end up going the bone route, you should be able to export your images with a spine.json file using this. I use Affinity so it is built in. Then using this Godot plugin you can import it with all of the parts in the correct location.
spine-runtimes
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What kind of animation is this?
There are a bunch of programs that use rigged and meshed 2D images that create these sorts of animations. I have only used “Spline” for game animation http://esotericsoftware.com/
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An animation from our game, Spiritfall.
We're using Spine2D http://esotericsoftware.com/ It's really great
- Merging a multiple sprites character after animation
- [Game Dev] Mes expériences de construction de la colonne vertébrale (+ ama si vous avez envie)
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Hey guys, any idea of how I can get animations like these, they are really smooth, I would like to know if that is cubism or 2d layers gif, and what kind of program or app I can use to get a similar result.
It’s rigged 2d animation. Look into spine. http://esotericsoftware.com
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best 2d animation software for unity game development???
That's easy. Spine Pro.
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Help Using Spine with Godot!
You may have to learn spine separately from their tutorials and then figure out the godot integration from their sample projects: https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-godot/example
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Live2D Is a Security Trainwreck
From the first glance it seems like Spine provides their libraries in source format (under non open source license) with pure C++, C# and TS implementations that don't depend on binary blobs (at least it seemed like it). You can find it here https://github.com/esotericsoftware/spine-runtimes . Even if C++ version is not safe, C# and TS versions are probably fine and, and the license mentions creating derivative works (assuming you follow the Editor license terms and some of invovled parties have an editor license) so you are probably allowed to create modified library which processes the files safely.
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What is easier for graphics? 2D pixel art? or 3D models? 2D seems easier at the surface but one change and it needs to change all the work done before. For 3D its longer to sculpt and rig but more flexible for changes? Any tips on this, which direction should i go?
For example Spine: http://esotericsoftware.com/
- How can indie devs make 2d animations quickly, or streamline the process?
What are some alternatives?
godot_spine_import_plugin - Spine Importer is a plugin for the Godot Engine. It is designed to make 2D rigging significantly faster and more accurate by placing your rigging textures for you.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
ECCV2022-RIFE - ECCV2022 - Real-Time Intermediate Flow Estimation for Video Frame Interpolation
unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
UnityFx.Async - Asynchronous operations (promises) for Unity3d.
2D-Platformer-Hunter - A 2D Platformer Controller in Unity
Gibbed.Borderlands2 - Tools & code for use with Borderlands 2.
flux - A fast, lightweight tweening library for Lua
GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.
delaunator - An incredibly fast JavaScript library for Delaunay triangulation of 2D points
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Light-Reflective-Mirror - A relay transport for mirror.