spine-scripts VS spine-runtimes

Compare spine-scripts vs spine-runtimes and see what are their differences.

spine-scripts

Scripts to export from PhotoShop and other tools to Spine's JSON data format. (by EsotericSoftware)
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spine-scripts spine-runtimes
2 65
329 4,182
2.4% 1.4%
6.8 9.8
3 months ago 5 days ago
JavaScript C#
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

spine-scripts

Posts with mentions or reviews of spine-scripts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-14.
  • How can indie devs make 2d animations quickly, or streamline the process?
    4 projects | /r/gamedev | 14 Feb 2023
    What do you mean by "blocking out"? You can run PhotshopToSpine script to get art in Spine very quickly, you can use shortcuts such as holding ctrl->selecting image->placing bone which automatically parents the image slot to bone. Then you can use the fairly new Trace feature to automatically generate meshes if you don't want to do it manually.
  • Testing out sprite frames (purple) vs bones (blue)
    2 projects | /r/godot | 3 Mar 2022
    I know it can be a bit of a pain importing and placing images as a skeleton in Godot. If you do end up going the bone route, you should be able to export your images with a spine.json file using this. I use Affinity so it is built in. Then using this Godot plugin you can import it with all of the parts in the correct location.

spine-runtimes

Posts with mentions or reviews of spine-runtimes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-03.

What are some alternatives?

When comparing spine-scripts and spine-runtimes you can also consider the following projects:

godot_spine_import_plugin - Spine Importer is a plugin for the Godot Engine. It is designed to make 2D rigging significantly faster and more accurate by placing your rigging textures for you.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

ECCV2022-RIFE - ECCV2022 - Real-Time Intermediate Flow Estimation for Video Frame Interpolation

unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API

UnityFx.Async - Asynchronous operations (promises) for Unity3d.

2D-Platformer-Hunter - A 2D Platformer Controller in Unity

Gibbed.Borderlands2 - Tools & code for use with Borderlands 2.

flux - A fast, lightweight tweening library for Lua

GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.

delaunator - An incredibly fast JavaScript library for Delaunay triangulation of 2D points

aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)

Light-Reflective-Mirror - A relay transport for mirror.