mc6809 VS OpenSubdiv

Compare mc6809 vs OpenSubdiv and see what are their differences.

mc6809

A Motorola 6809 emulator library---include a MC6809 in your application! (by spc476)

OpenSubdiv

An Open-Source subdivision surface library. (by PixarAnimationStudios)
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mc6809 OpenSubdiv
1 3
23 2,829
- 0.4%
2.9 5.8
5 months ago about 1 month ago
C C++
GNU Lesser General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mc6809

Posts with mentions or reviews of mc6809. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-02.
  • Almost Always Unsigned
    3 projects | news.ycombinator.com | 2 Jan 2022
    Having written a CPU emulator [1], I don't thunk it would have been of much use. The Intel CPUs typically don't set the flags on a MOV, but Motorola CPUs typically do.

    [1] https://github.com/spc476/mc6809

OpenSubdiv

Posts with mentions or reviews of OpenSubdiv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-13.

What are some alternatives?

When comparing mc6809 and OpenSubdiv you can also consider the following projects:

Teeworlds - A retro multiplayer shooter

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

OpenMesh, 7.0

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

OpenVDB - OpenVDB - Sparse volume data structure and tools

urho3d - Game engine

herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.

Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

OpenSceneGraph - OpenSceneGraph git repository

Ion - Ion