source-armature-toolkit
SourceOps
source-armature-toolkit | SourceOps | |
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1 | 7 | |
25 | 141 | |
- | - | |
4.6 | 5.8 | |
6 months ago | 30 days ago | |
Python | Python | |
MIT License | GNU General Public License v3.0 only |
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source-armature-toolkit
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Where can I find a ValveBiped rig to use in Blender?
I would check this out https://github.com/Haggets/source-armature-toolkit
SourceOps
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My first large map in hammer. I am amazed how fast this old tool can bake radiosity and doesn't hassle developers with manually unwrapping lightmap UVs or placing light probes for dynamic objects like modern engines require.
custom models are a bitch when you first start off, i'd use SourceOps which makes it much easier, here's a quick overview starter guide i made a while back which isnt the best but outlines what to do
- how to export blender model to SFM
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Is there no automated method for converted from blender to source?
Sourceops.
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Is it legitimately impossible to make a blender file (let's say only default cube in center) import into hammer? (Where convex individual cubes placed in blender are turned into brushes with same placement, relative size differences and possible vertex alterations?)
It's been possible for the past two years give or take. (Sourceops)
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Having trouble exporting models to Source Engine
For source, I use SourceOps , for my its more easy than blender Source Tools, you even save settings for multiple games I used for some time BlenderSourceTools but when I get to know SourceOps changed immediately, but BST Its the only that can export to Source 2 so i keep both
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(wip) tower cinematic physics. made with blender
if you use blender you should check out sourceops
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hl source into blender
Source OPS (way more convenient than Blender source tools for exporting)- Lets you export models, also allows for creating .QCs and compiling models directly from blender. Can also export displacements
What are some alternatives?
BlenderSourceTools - The Blender Source Tools add Source engine support to Blender, the free 3D modelling suite.
Stop-motion-OBJ - A Blender add-on for importing a sequence of OBJ meshes as frames
blender3d_import_psk_psa - import mesh, skeleton, animation from psk, psa files to blender3d
Titanfall2 - Titanfall wiki about advanced topic such as modding, data-mining, reverse engineering, commands, etc.
Blender-Launcher - Standalone client for managing official builds of Blender 3D
enzyme - iOS jailbreak-free code injection framework.
Plumber - A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
io_anim_seanim - SEAnim Plugin for Blender
I3D-Blender-Addon - Rewriting the I3D blender addon from scratch and adding long-sought community features
Hoi4PortraitDistributor - Tool for creating complete portrait replacer mods in Hearts of Iron 4.
bsp_tool - Python library for analysing .bsp files