source-armature-toolkit
Mr-Mannequins-Tools
source-armature-toolkit | Mr-Mannequins-Tools | |
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1 | 3 | |
22 | 494 | |
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4.6 | 0.0 | |
2 months ago | almost 2 years ago | |
Python | Python | |
MIT License | GNU General Public License v3.0 or later |
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source-armature-toolkit
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Where can I find a ValveBiped rig to use in Blender?
I would check this out https://github.com/Haggets/source-armature-toolkit
Mr-Mannequins-Tools
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So i was looking into the Locomotive system and thought cool ill use it and just swap animations but EVERY time i export ANY skeleton the bones look like this? Do i rebuild a skeleton? Just use it like this?
I would recommend installing Jim Kroovy's Mr. Mannequin tools (https://github.com/Jim-Kroovy/Mr-Mannequins-Tools) you can animate directly with the UE4 default skeleton with some pretty intuitive rigging features. Anything you export can be imported to the ALS skeleton (which is the same as the default UE4 one) or at the very least re-targeted to it.
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Unreal's in-engine animation tools are nicer than I expected
To speed up things in Blender I recently found a tool called Mr Mannequins Tools. Itβs pretty dope but is still in heavy development. Basically it generates rigs for you and handles IK. Iβve been using it and can be a bit confusing but once you learn how to use it, itβll speed up everything by 10x.
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Look, I am avoiding the asset flip trend, it is hard ok, it creates nightmares π!! My first blender character to unreal test and my god, 4 hours for this π’πβ¦ but hey at least I am not using ALSv4 ππ Just kidding guys.
Clive Barker called, he doesn't want you to know about Mr Mannequin Tools, but I find it pretty helpful.
What are some alternatives?
SourceOps - A more convenient alternative to Blender Source Tools.
Blender-For-UnrealEngine-Addons - I have created this addons for export asset from Blender to Unreal Engine 4
Stop-motion-OBJ - A Blender add-on for importing a sequence of OBJ meshes as frames
BlenderSourceTools - The Blender Source Tools add Source engine support to Blender, the free 3D modelling suite.
keymesh-addon - Project moved to https://github.com/aldrinsartfactory/stopmagic
io_anim_seanim - SEAnim Plugin for Blender
Halo-Asset-Blender-Development-Toolset - CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender
Titanfall2 - Titanfall wiki about advanced topic such as modding, data-mining, reverse engineering, commands, etc.
UnrealRightClick - Unreal Engine-style Right Mouse Viewport Navigation
Hoi4PortraitDistributor - Tool for creating complete portrait replacer mods in Hearts of Iron 4.
ricochet-source-2 - Ricochet in s&box