SourceOps
A more convenient alternative to Blender Source Tools. (by bonjorno7)
BlenderSourceTools
The Blender Source Tools add Source engine support to Blender, the free 3D modelling suite. (by Artfunkel)
SourceOps | BlenderSourceTools | |
---|---|---|
7 | 12 | |
154 | 239 | |
1.3% | 2.1% | |
6.1 | 5.3 | |
5 months ago | 2 months ago | |
Python | Python | |
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SourceOps
Posts with mentions or reviews of SourceOps.
We have used some of these posts to build our list of alternatives
and similar projects.
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My first large map in hammer. I am amazed how fast this old tool can bake radiosity and doesn't hassle developers with manually unwrapping lightmap UVs or placing light probes for dynamic objects like modern engines require.
custom models are a bitch when you first start off, i'd use SourceOps which makes it much easier, here's a quick overview starter guide i made a while back which isnt the best but outlines what to do
- how to export blender model to SFM
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Is there no automated method for converted from blender to source?
Sourceops.
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Is it legitimately impossible to make a blender file (let's say only default cube in center) import into hammer? (Where convex individual cubes placed in blender are turned into brushes with same placement, relative size differences and possible vertex alterations?)
It's been possible for the past two years give or take. (Sourceops)
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Having trouble exporting models to Source Engine
For source, I use SourceOps , for my its more easy than blender Source Tools, you even save settings for multiple games I used for some time BlenderSourceTools but when I get to know SourceOps changed immediately, but BST Its the only that can export to Source 2 so i keep both
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(wip) tower cinematic physics. made with blender
if you use blender you should check out sourceops
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hl source into blender
Source OPS (way more convenient than Blender source tools for exporting)- Lets you export models, also allows for creating .QCs and compiling models directly from blender. Can also export displacements
BlenderSourceTools
Posts with mentions or reviews of BlenderSourceTools.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-08-18.
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Trying to import "No More Room in Hell" models and animations but failed
Hi, I am trying to import NMRiH models and animation into blender, I tried Blender Source Tool SourceIO and plumberr, but none of them works. If these tools can't do this job, is there any other tool can help me?
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3D printing titans/pilots
I forgot to mention that you’ll also need either the Blender Source Tools addon or the Semodel import/export addon, depending on which file format Legion+ spits out. It’s been a while since I’ve touched it but you’ll need to use the former for .qc files and the latter for .semodel files.
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Porting A Blender Model to Gmod
Import it with Blender Source Tools, using the SMD. Make sure it's the SMD and not the qc or anything else, and delete the mesh
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Is there any place I could get the model for Heavy's Tomislav weapon?
You will need VTFEdit for the textures, GCFScape for extracting, Crowbar for decompiling the model and Blender Source Tools for importing the model.
- i have no clue if i'm retarded or what, but i've been trying to make my own mod for awhile now
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CSGO Models
Use GCFScape to export the .mdl from the CS:GO VPK (in the "csgo" root directory) and use Crowbar to decompile into .smd. You can then use Blender Source Tools to open the files in Blender, where they can be exported to .obj or .fbx if necessary.
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Need help with porting gmod playermodel to tower unite
Next import created qc into Blender using Blender Source Tools.
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Tried to stitch HL2 maps together in blender but the maps dont align. I expected it, yet i am still disappointed.
http://steamreview.org/BlenderSourceTools/ Helps blender to import more stuff
- Does anyone know how to edit a SFM model into blender?
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Alternatives to Maya and blender to open .MDL files and animations?
Blender Source Tools, to open any models that SourceIO didn't manage to (though you will need to decompile those, e.g. using Crowbar), or for exporting DMX/SMD files for your own maps
What are some alternatives?
When comparing SourceOps and BlenderSourceTools you can also consider the following projects:
blender3d_import_psk_psa - import mesh, skeleton, animation from psk, psa files to blender3d
SourceIO - SourceIO is an Blender(3.4+) addon for importing source engine textures/models/maps
Blender-Launcher - Standalone client for managing official builds of Blender 3D
vpk - 📦 Open, Search, Extract and Create VPKs in python
Plumber - A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
source-armature-toolkit - Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.