smoothing-addon
STANNcam
smoothing-addon | STANNcam | |
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22 | 4 | |
455 | 29 | |
- | - | |
5.0 | 8.6 | |
26 days ago | 6 days ago | |
GDScript | Game Maker Language | |
MIT License | MIT License |
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smoothing-addon
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Player Movement is very jittery, unsure why
I have been tearing my hair out trying to figure out this issue. This problem seems to have come up suddenly, but I'm not sure where I went wrong here. I don't think it's a physics related issue as this plugin (https://github.com/lawnjelly/smoothing-addon/blob/4.x/README.md) doesn't seem to help.
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Godot 4.1 is here, smoother, more reliable, and with plenty of new features
Speaking of smoothness, are there any plans to somehow integrate lawnjelly's excellent smoothing-addon to Godot core? In my opinion pretty much every game needs to use that addon.
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Why doesn't Godot have physics interpolation yet?
I've found that there's an addon for 3.x and 4.x that adds physics interpolation, which is great, but it's clunky to have to introduce another node for every visual physics object, as well as having to rework the scene tree since visuals can no longer be children of their parent physics objects. I've also discovered that it fixes large jitters but not small jitters, which seems like an improvement until you set your max FPS equal to your physics FPS, and realize things still can be SOOO much smoother.
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3D stutter on extremely simple scene (Godot v4.0.2)
There's a smoothing addon that can help with this issue, in my personal projects I've just been using this since I'm not currently using rigidbodies.
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4.0.1.stable Y Sort on Node2Ds works in editor but not in game
But, you mentioning the sprite moving and not the CharacterBody2D inspired me to dig into my player scene more and found out that the "Smoothing2D" addon I was using was the culprit (https://github.com/lawnjelly/smoothing-addon/issues/31)
- 2D movement with physics looks 'laggy'
- Confused about fluid motion on html5, frames per second and v-sync
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Godot 4 and Physics Interpolation
The smoothing addon by lawnjelly has a 4.x branch so you can use it: https://github.com/lawnjelly/smoothing-addon/tree/4.x
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PSA: Godot 4 has many issues with pixel perfect games
in 3: enable physics interpolation in editor settings in 4: download lawnjelly smoothing addon for 4.x
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What happened to physics interpolation in Godot 4.0?
4.0 doesn’t offer physics interpolation from what I can tell, at least for 2D. Try this addon, it works for 2D and 3D and I’ve heard plenty of great things
STANNcam
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PSA: Godot 4 has many issues with pixel perfect games
I dunno, pixel perfect tends to be a pretty strict criteria and most major 2D capable engines I have played with have the functionality. For example, Unity has a 2D Pixel Perfect package, and Gamemaker has several community pixel perfect camera assets. Whether those examples pull that off in an effective or user friendly way is a different story, but the functionality is certainly there and it’s definitely a notable use case.
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Working with pixel perfect games in 4.0 is a massive headache
This is one of my favorite methods
- STANN_co created a free to use Camera and Resolution manager
- I created a free to use Camera and Resolution manager
What are some alternatives?
realtime-network-sync-godot
graze - Rewrites Scratch projects as GameMaker 1.4 projects
Godot - Godot Engine – Multi-platform 2D and 3D game engine
stitch - A Gamemaker Studio 2 Pipeline Development Kit. A CLI and Node.JS API for creating GMS2 pipelines. Includes cross-project imports, batch-creating/updating sprites and sounds, texture page management, and more.
MDFramework - A multiplayer C# game framework for Godot 3.4 Mono.
Rondine - A debug tool for GameMaker Studio 2.3
godot-smoother-node - A Godot node type that smoothes scene nodes' movements by interpolating between _physics_process steps.
DeepCopy.gml - Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
godot-docs - Godot Engine official documentation
SonicTimeTwisted - Source Code for a Sonic Fan Game Made in Game Maker Studio
godot-proposals - Godot Improvement Proposals (GIPs)