slas
rusterizer
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slas | rusterizer | |
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2 | 3 | |
34 | 44 | |
- | - | |
3.5 | 0.0 | |
9 months ago | over 2 years ago | |
Rust | Rust | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
slas
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What's everyone working on this week (4/2022)?
Been working on a linear algebra system design to be fast when working with statically shaped data. Its called slas and is on version 0.2.1.
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Slas 0.1.1 - Static Linear Algebra System
github.com/unic0rn9k/slas
rusterizer
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Simple 3D renderer written in Rust
I've written a simple 3D renderer entirely in Rust from scratch. You can try in an online sandbox here https://dzharvis.github.io/rusterizer/ The renderer was implemented by following these lessons I did not look at the original C++ code, so my code contains hacks or magic numbers in some places :) Anyway, I hope that this can be useful for somebody.
What are some alternatives?
rofi-pass - rofi frontend for pass
PortableGL - An implementation of OpenGL 3.x-ish in clean C
tundra - MyAnimeList scrobbler for Linux
meshweaver - 3D rendering engine in Rust and WebGPU
blis - BLAS-like Library Instantiation Software Framework
shame - A shader EDSL for writing render and compute pipelines in rust
riichi-hand-rs - A collection of utilities for working with Riichi Mahjong player hands to use with Rust programming language
tinyraytracer_rs - tinyraytracer implementation using Rust
muss - Music Set Scripting language
luminance-rs - Type-safe, type-level and stateless Rust graphics framework
MonopolyLandingAnalysis - Analyzing the odds of players landing on specific spaces in the classic Monopoly game and learning Rust all at the same time
octo-terra - 3d software render engine written in rust, using both real-time raster and ray tracing. Made for self learning purposes.