rusterizer
luminance-rs
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rusterizer | luminance-rs | |
---|---|---|
3 | 7 | |
44 | 1,086 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | about 1 year ago | |
Rust | Rust | |
- | GNU General Public License v3.0 or later |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rusterizer
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Simple 3D renderer written in Rust
I've written a simple 3D renderer entirely in Rust from scratch. You can try in an online sandbox here https://dzharvis.github.io/rusterizer/ The renderer was implemented by following these lessons I did not look at the original C++ code, so my code contains hacks or magic numbers in some places :) Anyway, I hope that this can be useful for somebody.
luminance-rs
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Introducing posh: Type-Safe Graphics Programming in Rust
gives me same vibes as https://github.com/phaazon/luminance-rs
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Announcing Rust 1.67.0
Potentially it is due to this layout optimization and a missing repr(C) somewhere in your code or a dependency. For example, here is an is a related issue in luminance.
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Luminance redesign; Part 1: compatible vertex types
luminance is a graphics ecosystem focusing on type-safe and type-level API. This is part of a blog article series describing the process of redesign the API to update it to how I see things today, trying to fix several flaws of the previous design, and bring more simplicity to developers.
- Neophyte trying to choose and learn rendering framework
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List of Modern Up-To-Date Graphics Crates
This list is really cool! I've had a lot of success with luminance - which is a mid-level graphics library (vertex buffers, shaders, etc). It has OpenGL and WebGL backends.
What are some alternatives?
learn-wgpu - Guide for using gfx-rs's wgpu library.
three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)
bevy - A refreshingly simple data-driven game engine built in Rust
PortableGL - An implementation of OpenGL 3.x-ish in clean C
meshweaver - 3D rendering engine in Rust and WebGPU
shame - A shader EDSL for writing render and compute pipelines in rust
gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
rust-graphics-crates
octo-terra - 3d software render engine written in rust, using both real-time raster and ray tracing. Made for self learning purposes.
tinyraytracer_rs - tinyraytracer implementation using Rust
slas - Static Linear Algebra System
vulkan-tutorial-rust - Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.