shkyera-engine VS CLUSEK-RT

Compare shkyera-engine vs CLUSEK-RT and see what are their differences.

shkyera-engine

Ray-tracing environment for planets and stars. (by fszewczyk)
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shkyera-engine CLUSEK-RT
1 1
9 1
- -
10.0 0.0
about 1 year ago about 1 year ago
C++ C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

shkyera-engine

Posts with mentions or reviews of shkyera-engine. We have used some of these posts to build our list of alternatives and similar projects.

CLUSEK-RT

Posts with mentions or reviews of CLUSEK-RT. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing shkyera-engine and CLUSEK-RT you can also consider the following projects:

tinykaboom - A brief computer graphics / rendering course

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

Lift - Vulkan Path Tracer with Optix Denoiser integration

Yave - Yet Another Vulkan Engine

liblava - Modern and easy-to-use library for Vulkan

FlaxEngine - Flax Engine – multi-platform 3D game engine

tinyraytracer - A brief computer graphics / rendering course

Vulkanator - An Adobe After Effects sample project with Vulkan GPU acceleration

tinyrenderer - A brief computer graphics / rendering course

Cinder - Cross-platform, modular, extendable ray-tracer.

nvk - Vulkan API for JavaScript/TypeScript

PRayGround - GPU ray tracing framework using NVIDIA OptiX 7 and 8