shame VS nbody-wasm-sim

Compare shame vs nbody-wasm-sim and see what are their differences.

shame

A shader EDSL for writing render and compute pipelines in rust (by RayMarch)
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shame nbody-wasm-sim
1 3
238 166
- -
2.2 0.0
11 months ago over 1 year ago
Rust Rust
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

shame

Posts with mentions or reviews of shame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-30.
  • A shading language EDSL
    3 projects | /r/rust | 30 Jul 2022
    Thanks for sharing. Besides what is mentioned in this post. There are many other projects solving similar problems and exploring better ways to integrate/write shaders in rust in different approaches. I list them for extra reference: https://github.com/RayMarch/shame and https://github.com/leops/rasen, https://github.com/mikialex/rendiation.

nbody-wasm-sim

Posts with mentions or reviews of nbody-wasm-sim. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing shame and nbody-wasm-sim you can also consider the following projects:

rusterizer - Bare-bones software renderer written in Rust

LearningWGPU - I will try to learn the basics of WGPU and Rust.

nuance - A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.

contrast_renderer - Contrast is a WebGPU based 2D render engine written in Rust

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

wgpu-mc - Rust-based replacement for the default Minecraft renderer

rasen - Generate SPIR-V bytecode from an operation graph

shorelark - Simulation of life & evolution

rendiation - Rendiation Rendering Framework

bitque - A simplified Jira clone built with seed.rs and actix

INOX - Rust Game engine integrated in Blender [WebGPU ready]

isds - Interactive Simulation of Distributed Systems