shady
Research shading language IR (by shady-gang)
SDL_shader_tools
Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language) (by libsdl-org)
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shady | SDL_shader_tools | |
---|---|---|
4 | 3 | |
186 | 130 | |
8.1% | 2.3% | |
9.7 | 4.7 | |
7 days ago | 7 months ago | |
C | C | |
MIT License | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shady
Posts with mentions or reviews of shady.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-09.
- Shady is a small intermediate shading language and compiler for research
-
Vcc – The Vulkan Clang Compiler
Sounds cool, but this requires yet another language to learn[0]. As someone who only has limited knowledge in this space, could someone tell me how comparable is the compute functionality of rust-gpu[1], where I can just write rust?
[0] https://github.com/Hugobros3/shady#language-syntax
[1] https://github.com/EmbarkStudios/rust-gpu
- Why aren't there constantly more shading languages popping up all the time like other languages?
- The trouble with SPIR-V, 2022 edition
SDL_shader_tools
Posts with mentions or reviews of SDL_shader_tools.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-11.
What are some alternatives?
When comparing shady and SDL_shader_tools you can also consider the following projects:
slang - Making it easier to work with shaders
SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
cg2c
xshade - "cross shade" meta shading language and compiler
DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
ssgl - single source shaders for opengl
glassful - Rust-like syntax for OpenGL Shading Language
glsl-preprocessor - A GLSL Preprocessor