serial_port
A godot module support serial port communication. (by matrixant)
godot_luaAPI
This is a Godot addon that adds Lua API support via GDScript, C# or GDExtension. Importantly this is NOT meant to be a replacement for or alternative to GDScript. This addon provides no functionality to program your game out of the box. This addon allows you to create custom Modding API's in a sandboxed environment. You have control of what people can and can not do within that sandbox. (by WeaselGames)
serial_port | godot_luaAPI | |
---|---|---|
1 | 3 | |
40 | 323 | |
- | 5.9% | |
3.5 | 7.5 | |
10 months ago | about 1 month ago | |
C++ | C++ | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
serial_port
Posts with mentions or reviews of serial_port.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Can Godot 4 connect to a serial port?
For posterity, I was able to get it working by compiling Godot from source, with https://github.com/matrixant/serial_port
godot_luaAPI
Posts with mentions or reviews of godot_luaAPI.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-07.
- “fractureiser” malware in many popular Minecraft mods and modpacks
-
Understanding how Modloaders work
Until something like this is implemented natively your best bet is other sandboxed languages. Lua is a very common choice when it comes to modding. See this plugin for an example: https://github.com/WeaselGames/godot_luaAPI
-
godot Lua API for modding or scripting
For more info check it out on github: https://github.com/WeaselGames/godot_luaAPI
What are some alternatives?
When comparing serial_port and godot_luaAPI you can also consider the following projects:
lua - Godot lua API [Moved to: https://github.com/WeaselGames/godot_luaAPI]
godot-1d - Node1D and other 1-dimensional node types for making 1D games in Godot.
godot-wasm - Interact with WebAssembly modules from Godot
godot_ios_plugin_template - Godot iOS plugin template with Swift and NativeLib support.
fractureiser - Information about the fractureiser malware
godotcord - A Discord Game SDK integration for Godot
godot-proposals - Godot Improvement Proposals (GIPs)
godot_debug_draw_3d - Draw 3D debug graphics and 2D overlays with this add-on.