mizu VS ebitengine-rock-paper-scissors

Compare mizu vs ebitengine-rock-paper-scissors and see what are their differences.

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mizu ebitengine-rock-paper-scissors
1 1
79 0
- -
2.3 2.1
about 1 year ago about 1 year ago
Go JavaScript
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mizu

Posts with mentions or reviews of mizu. We have used some of these posts to build our list of alternatives and similar projects.
  • Is This Engine Kind of Slow?
    1 project | /r/ebiten | 28 Jul 2022
    According to the mizu bunnymark README, native Ebitengine on a 2020 M1 processor achieves 65,000 sprites rendered each frame at 60FPS. To me, that is a lot of sprites, and virtually all games won't even get close to that number of on-screen sprites.

ebitengine-rock-paper-scissors

Posts with mentions or reviews of ebitengine-rock-paper-scissors. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing mizu and ebitengine-rock-paper-scissors you can also consider the following projects:

arche - Arche is an archetype-based Entity Component System (ECS) for Go.

awesome-ebitengine - A curated list of awesome Ebitengine frameworks, libraries and software

donburi - Just another ECS library for Go/Ebitengine

ebitengine-bunny-mark - Implementation of a popular graphics benchmark written on Ebitengine.

arche-model - Everything you need to rapidly build a model with the Arche Entity Component System (ECS).

JSON-to-Go - Translates JSON into a Go type in your browser instantly (original)

ento - Entity Component System written in Go

Ebiten - Ebitengine - A dead simple 2D game engine for Go

shark - Gura on your desktop!

ganim8 - Sprite animation library for Ebitengine inspired by anim8

crt - Minimal terminal emulator for Bubbletea.

kage-desk - You know Ebitengine but not Kage?!