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Top 19 Go Ec Projects
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consul
Consul is a distributed, highly available, and data center aware solution to connect and configure applications across dynamic, distributed infrastructure.
Project mention: Replicating and Load Balancing Go Applications in Docker Containers with Consul and Fabio | /r/golang | 2023-05-31After some research and testing, I landed on using Consul and Fabio as the demo infrastructure. Of course, there is a myriad of other options to accomplish this task, but because of the low configuration and ease of use, I was impressed with this pairing. Both projects are mature and well-supported, and very flexible--just because you can run them with low configuration, doesn't mean you have to. I wanted to keep this demo constrained, but the exercise did get me excited about exploring things further: circuit breakers, traffic splitting, and more complex service meshes.
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SonarQube
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Project mention: Empire: A PaaS Built on Top of Amazon EC2 Container Service | news.ycombinator.com | 2023-05-05
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Project mention: Self-hosted workflow automation: How to self-host n8n on Convox | dev.to | 2022-08-19
n8n is a powerful workflow automation tool that every business can use to work more efficiently. However, self-hosting this solution in an efficient infrastructure platform like Convox is the only way to explore the full potential of n8n’s capabilities. With this tutorial, you should have a step-by-step practical guide showing you how to do this.
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Project mention: Docker Compose's integration for ECS and ACI will be retired in November 2023 | news.ycombinator.com | 2023-05-19
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kayac/ecspresso: ecspresso is a deployment tool for Amazon ECS
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InfluxDB
Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.
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airplanes
A 2D shoot 'em up game made with Go, Ebitengine, and donburi. Featuring ECS (Entity Component System).
Project mention: I made a 2D shoot 'em up game with Go and Ebitengine. Featuring ECS (Entity Component System). | /r/golang | 2022-12-01One of the most complex behaviors is evolving airplanes after collecting power-ups. It animates two sprites over time, the code is here.
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Project mention: I made a 2D shoot 'em up game with Go and Ebitengine. Featuring ECS (Entity Component System). | /r/golang | 2022-12-01
It also took me a while to get the "transform" component correctly, especially the parent-child relationship. We eventually moved it out to donburi.
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According to the mizu bunnymark README, native Ebitengine on a 2020 M1 processor achieves 65,000 sprites rendered each frame at 60FPS. To me, that is a lot of sprites, and virtually all games won't even get close to that number of on-screen sprites.
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For a full list of new features and other changes, see the release notes.
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Looks promising :) I am not sure what’s the right want to install the utility I have opened: https://github.com/meap/runecs/issues/9
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arche-model
Everything you need to rapidly build a model with the Arche Entity Component System (ECS).
This should, however, be straight-forward. Just use Arche queries in your engine code instead of e.g. iterating slices of game objects. Or, alternatively, implement systems and put your engine code there. The tool arche-model provides a scheduler and system interfaces in case you want a ready-to-use solution: https://github.com/mlange-42/arche-model
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There is a tool for Arche (arche-pixel) that uses the pixel engine for visualizations, like an engine monitor. Maybe that helps as an example. https://github.com/mlange-42/arche-pixel
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Go Ecs related posts
- Arche 0.8 released - Go ECS with native entity relations
- Arche 0.8 released - Go ECS with native entity relations
- Empire: A PaaS Built on Top of Amazon EC2 Container Service
- Arche 0.6 released -- fastes Entity Component System (ECS) for Go?
- Arche 0.6 released -- fastes Entity Component System (ECS) for Go?
- Arche -- A simple, archetype-based ECS for Go/Golang
- Known "Entity Component Systems" implementations in Go?
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A note from our sponsor - SonarQube
www.sonarqube.org | 3 Jun 2023
Index
What are some of the best open-source Ec projects in Go? This list will help you:
Project | Stars | |
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1 | consul | 26,470 |
2 | scope | 5,707 |
3 | empire | 2,687 |
4 | rack | 1,877 |
5 | compose-cli | 937 |
6 | pipecd | 726 |
7 | ecspresso | 550 |
8 | airplanes | 206 |
9 | donburi | 124 |
10 | ecsview | 103 |
11 | mizu | 63 |
12 | ecsgo | 57 |
13 | ecs | 50 |
14 | arche | 39 |
15 | ento | 13 |
16 | runecs | 6 |
17 | officestruggle | 5 |
18 | arche-model | 3 |
19 | arche-pixel | 3 |