mizu
crt
mizu | crt | |
---|---|---|
1 | 1 | |
79 | 57 | |
- | - | |
2.3 | 6.9 | |
about 1 year ago | 4 months ago | |
Go | Go | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mizu
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Is This Engine Kind of Slow?
According to the mizu bunnymark README, native Ebitengine on a 2020 M1 processor achieves 65,000 sprites rendered each frame at 60FPS. To me, that is a lot of sprites, and virtually all games won't even get close to that number of on-screen sprites.
crt
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Write Your Own Terminal
I wrote a small terminal emulator a while ago to have a portable terminal for my terminal based game. It's very specific but I had great fun with it.
https://github.com/bigjk/crt
What are some alternatives?
ebitengine-rock-paper-scissors - Rock Paper Scissors Wars
ebitengine-bunny-mark - Implementation of a popular graphics benchmark written on Ebitengine.
arche - Arche is an archetype-based Entity Component System (ECS) for Go.
ebitenui - User interface engine and widget library for Ebiten
donburi - Just another ECS library for Go/Ebitengine
Ebiten - Ebitengine - A dead simple 2D game engine for Go
arche-model - Everything you need to rapidly build a model with the Arche Entity Component System (ECS).
Mosh - Mobile Shell
ento - Entity Component System written in Go
pi - The retro game development engine for Go, inspired by Pico-8 and powered by Ebitengine.
shark - Gura on your desktop!
skrift - A pure Ruby conversion (*not* wrapper) of the libschrift TrueType font renderer