scummvm
vkQuake
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scummvm | vkQuake | |
---|---|---|
165 | 58 | |
2,199 | 1,532 | |
2.1% | - | |
10.0 | 9.2 | |
6 days ago | 12 months ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
scummvm
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Lessons from Open-Source Game Projects
ScummVM - Engine to run DOS Point & Click Adventure games. C++, SDL2, OpenGL
- Thimbleweed Park support is coming to ScummVM
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GOG.com Affiliation Links for ScummVM are no longer supported
They're now affiliated with ZoomPlatform, if you want to both buy DRM-free and support ScummVM: https://www.scummvm.org/news/20230830/ , https://www.scummvm.org/ (link on right under PayPal)
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Sanitarium's modern port added to Luxtorpeda for Steam
u/d10sfan has added ScummVM port for Sanitarium to Luxtorpeda repos. Thanks to that, modern port of the game can be played as a Steam game.
u/d10sfan has added ScummVM port for Sanitarium to Luxtorpeda repos. Thanks to that, modern port of the game can be played as a Steam game.
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The complete guide to publishing free software video games
SCUMM VM is now like that, plenty of Point and Click games https://github.com/scummvm/scummvm
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Ask HN: Best way to play old games that require Windows 98/XP?
It's a long shot, but some old games are available via https://www.scummvm.org/
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Question: I'd love to play all the Ultimas again. Realistically, what's the best way to do it?
Ultima 6 - I use ScummVM to play it. It's a great engine that provides a layer of UI compatibility over the game.
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Piracy and... McCarthyism?
The game is "Beneath A Steel Sky", an old school point and click adventure. And though the graphics are pixel style, they are still very well done, and the game and story are still great. The emulator is ScummVM. There's some other games that were released as freeware.
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How to Get and Run Rolypolys 2
ScummVM, which has been working on Adobe Director support, can detect the game (thank you @mistydemeo <3), but trying to run it will softlock you on the game's title screen, unable to click anything. It's likely this will be fixed in the future, but for now I can't recommend it for this particular game.
vkQuake
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Quake Brutalist Jam II
> Personally, I prefer https://github.com/Novum/vkQuake because it allows disabling texture smoothing.
All hardware-accelerated Quake source ports that I'm aware of allow you to disable texture smoothing, going all the way back to the original GL Quake (if not earlier).
It was historically set through the console (rather than through a graphical menu), via the `gl_texturemode_ command
On modern hardware capable of trilinear filtering, the appropriate texturemode to disable texture smoothing (which keeping the other niceties of hardware acceleration was
gl_texturemode "GL_NEAREST_MIPMAP_LINEAR"
For the Ironwail engine, which is the currently preferred Quake source port for modern 3D hardware, options on whether or not to use texture smoothing (and other "retro" aesthetics like whether to use square or circular particles) are things that can be toggled in the video configuration menu.
- does vkQuake have a speedometer?
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What source ports are you using (Windows/Linux)?
vkQuake https://github.com/Novum/vkQuake (Yes I know the author just dropped support but I suspect it'll be picked back up)
- End of vkQuake development · Novum/vkQuake · Discussion #691
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vkQuake 1.30.0 released
Annnnnd 1.30.1 is already out with a few small fixes: https://github.com/Novum/vkQuake/releases
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Are there Open Source Games?
That last one is an open source engine for a trio of existing free games, but if we count open source engines for commercial games the amount of famous examples grows exponentially. All id Software games up to Doom 3 have had their engines made open source and have a huge number of modern versions available for all of them. So Arcane Dimensions, the greatest by a mile Quake campaign ever made, was completed just three years ago and you need a modern open source engine like vkQuake to play it - even the Quake Remastered engine can't handle the huge AD maps. There's also an open source Morrowind engine, an open source Freespace 1/2 engine (Diaspora above actually runs on this), an open source point and click engine called ScummVM that runs so many old adventure games it's almost an emulator...
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Playing TyrQuake on the VisionFive 2
You can get the packages to build from vkQuake: https://github.com/Novum/vkQuake
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Elevator Jank - why does this happen and how do I fix it?
A better solution - and one that lets you run the game at any arbitrary framerate you want - is to switch to a fork of quakespasm with framerate independent physics. I'd strongly recommend playing with Ironwail, but vkQuake is also a great option. Both of these ports offer significant performance improvements over vanilla quakespasm and some other nice rendering features.
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best qauke 1 source port?
If you plan on playing Arcane Dimensions with all features like custom HUD and particles then the best choice is VkQuake. It is also able to play the big and complex maps at very high FPS, which most other source port struggle with.
- Vulkan Quake port based on QuakeSpasm
What are some alternatives?
em-dosbox - An Emscripten port of DOSBox
ironwail - High-performance QuakeSpasm fork
OpenEmu - 🕹 Retro video game emulation for macOS
Quakespasm - Extra bloaty junk to modernise stuff a bit.
UnderworldExporter - Updated Release 27th Oct 2018 Unity based port of Ultima Underworld I and II. Download under releases
yquake2 - The Yamagi Quake II client
MAME4iOS - Multiple Arcade Machine Emulator for iOS, iPadOS, tvOS, macOS (Catalyst)
crispy-doom - Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
video2x - A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley II, 2018.
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
Play- - Play! - PlayStation2 Emulator
OpenLara - Classic Tomb Raider open-source engine