screen-13 VS vulkanalia

Compare screen-13 vs vulkanalia and see what are their differences.

screen-13

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic. (by attackgoat)
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screen-13 vulkanalia
10 1
232 236
- -
8.7 8.7
19 days ago 14 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

screen-13

Posts with mentions or reviews of screen-13. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-08.

vulkanalia

Posts with mentions or reviews of vulkanalia. We have used some of these posts to build our list of alternatives and similar projects.
  • Yet Another Vulkan Tutorial: A Full Port of vulkan-tutorial.com to Rust
    1 project | /r/rust_gamedev | 18 Jul 2022
    It is a full port (with 3 bonus chapters!) of https://vulkan-tutorial.com, a well-known C++ based Vulkan tutorial by Alexander Overvoorde. This means both the text of the tutorial as well as the code have been rewritten to use my low-level Vulkan bindings for Rust (https://github.com/KyleMayes/vulkanalia). Like the original, every chapter in my port of the tutorial has full example code.

What are some alternatives?

When comparing screen-13 and vulkanalia you can also consider the following projects:

three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)

ash - Vulkan bindings for Rust

MarkovJunior - Probabilistic language based on pattern matching and constraint propagation, 153 examples

vulkano - Safe and rich Rust wrapper around the Vulkan API

FallingSandJava - Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.

yakui - yakui is a declarative Rust UI library for games

notan - Cross-platform multimedia layer

vulkan-tutorial-rust - Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.

miniquad - Cross platform rendering in Rust

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

wgpu - Cross-platform, safe, pure-rust graphics api.

rendy - State of the art "build your own engine" kit powered by gfx-hal