Good graphical library? (not looking for game engine)

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • wgpu

    Cross-platform, safe, pure-rust graphics api.

  • wgpu

  • screen-13

    Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

  • Screen 13 is an easy to use render graph library - it doesn't have opinions on your shader code or render passes and can be easy to use kind of like a modern OpenGL. Runs where Vulkan runs: Windows/Mac/Linux/Mobile - no web.

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  • notan

    Cross-platform multimedia layer

  • notan is designed as a foundation layer for game engines or apps and it provides a graphics API that runs in all desktop and web.

  • pixels

    A tiny hardware-accelerated pixel frame buffer. 🦀

  • I'm using Pixels. It's basically what it says on the tin: a pixel buffer for 2d games.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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